... Army Of Two carries the legacy of this almost forgotten past-time into the new generation of console gaming, but does it live up to the classic multiplayer games of old, or will it find itself lost in a sea of Call Of Duties and Killzones?
You play as either Salem or Rios, two ex-US army ... Read review
When One Man Is Not EnoughIt will take an Army of Two to stop the corruption of rogue ... more
private military corporations. Fight along side your team-mate to become the deadliest two-man military outfit a government can buy. The breakthrough gameplay in A...
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Fight as a two-man team to survive and prevail.When a man-made disaster of epic ... more
proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all. Fortunately for you, youve got a bigger playbook of features and a new ...
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Advantages: Pimp your weapons, fun Co-Op mode Disadvantages: Laaaaaaaaame single-player. Not nearly long enough.
...interwebs, just good honest fun. Army Of Two carries the legacy of this almost forgotten past-time into the new generation of console gaming, but does it live up to the classic multiplayer games of old, or will it find itself lost in a sea of Call Of Duties and Killzones?
You play as either Salem or Rios, two ex-US army soldiers who join the private military in order to rake in the big dough, but find themselves caught up in mysterious, ... ...blasting stuff? On that front, Army of Two delivers. To an extent, at least. There are plenty of weapons to choose from, from your basic AK-47 to a quite frankly ridiculous stinger missile launcher. What's better is that EVERY weapon can be upgraded in some way, whether it be silencers, larger clips, grips or shotgun/grenade attatchments, shields... you can even pimp out EVERY weapon, making them gold/chrome plated and jewel encrusted just to be ... more
It seems that more and more games these days are focusing on online multiplayer. XBox Live, Playstation Network, MMORPGs, every games company apparently wants us to be playing our games in solitary confinement, connected to other human life solely through our computer screens and our headsets. How refreshing it is, then, to see a more traditional multiplayer game emerge, one that requires you to enlist the help of a friend who can actually come over to play the game properly. It hearkens back to the days of consoles such as the N64 where four people could get together and have a blast either with, or against each other using the four controller ports on the front of the machine itself. No modem, no fancy interwebs, just good honest fun. Army Of Two carries the legacy of this almost forgotten past-time into the new generation of console gaming, but does it live up to the classic multiplayer games of old, or will it find itself lost in a sea of Call Of Duties and Killzones?
You play as either Salem or Rios, two ex-US army soldiers who join the private military in order to rake in the big dough, but find themselves caught up in mysterious, and dangerous, circumstances when a bill to privatise the military is to be voted on. It's a weak story, and it's not told particuarly well, although the cut-scenes are nice enough and the voice acting isn't terrible. Still, who cares about plot-line and depth of the characters when you can be blasting stuff? On that front, Army of Two delivers. To an extent, at least. There are plenty of weapons to choose from, from your basic AK-47 to a quite frankly ridiculous stinger missile launcher. What's better is that EVERY weapon can be upgraded in some way, whether it be silencers, larger clips, grips or shotgun/grenade attatchments, shields... you can even pimp out EVERY weapon, making them gold/chrome plated and jewel encrusted just to be extra "stlyish" whilst you kill. These upgrades cost money, which you get from completing objectives, and you get the option to go shopping at certain points between and sometimes even during missions. I ended up with a gold plated minigun, a ridiculously overpowered chrome P90, and the aforementioned stinger launcher... everything I needed to have an absolute blast (OK, that was lame).
My friend and I jumped straight into the Co-Op mode and were greeted by a nice video tutorial explaining the aggro system. Basically, if one player makes a lot of noise, firing his weapon etc. he gets "aggro", meaning all the enemies focus on him. Whilst their attention is turned, the other player can sneak around unseen and take them out. It's an interesting system for an action game of this type, but works fairly well. It makes taking advantage of cover essential, and certain mini-bosses can only be killed in this way (unless you happen to have a few rockets handy). Following the video was a brief training level, further explaining this system, whilst offering players to get used to the camera (positioned just behind your character's shoulders a la Resident Evil 4) controls which, whilst functional, seem a little bit rigid to me (And R2 to fire? What's wrong with R1?). You're also introduced to the Back To Back set-piece, where on certain occasions where you're heavily outnumbered you'll go back-to-back and be able to shoot freely focusing purely on aiming in a circle, and the ever important process of healing your teammate when they take one too many bullets and go down. What's kinda neat is that, even when you're "dead" your teammate has a limited time to reach you and revive you, and during this time you can still shoot at enemies from where you're sitting, but if you take too many more bullets that's it. Your friend can drag you into cover to heal you, but if he goes down it's all over too.
Once we got used to the controls, including the player emotes (pressing X whilst you're standing next to your teammate performs a "positive" emote, whilst pressing R2 will perform a "negative" emote), we got on with the first mission. And, it was pretty good stuff. Blasting away, finding cover, watching the on-screen aggro meter, devising ways to advance... kinda reminded me of Gears Of War. Kinda. And when we got the cash reward for completing the mission and proceeded to the shopping screen, we laughed heartily at the plainly ridiculous things we could do to our weapons, and spent far too long pondering which upgrades we should go for with out limited resources. On to mission two, and there was more blasting to be done, more hiding behind walls, and lots more people to kill. And it was fun, and we laughed and I died a few times (because I suck at console shooters... keyboard and mouse FTW!) and we killed more people, and then we went shopping again. And once more we laughed at the new barrel my mate bought for his gun, and the ridiculous shield I had bolted to mine, and we went on to mission 3. Which was more of the same, except it had a parachute bit which was controlled using the Six-Axis feature of the PS3 controller. And we shot people, and we laughed... a little less this time round... and more people died, and we blew stuff up... you can probably see where I'm going with this.
It's not like Army Of Two was ever going to be a particuarly deep game. Far from it. As a quick co-op shooter it's pretty damn good, and offers plenty of ways for you to have fun. However, if you expect any longevity from this game you're out of luck. My mate and I completed it in less than an afternoon, with the only incentive to play again being a harder difficulty mode, and to try out all the new shiny guns we'd managed to unlock. Modifying the guns was fun for a while, but the novelty wore off when you realise that most of the guns are fairly similar, and the level of customisation isn't as deep as you first think. The levels are all pretty samey, and there are far too few of them. Thinking back, probably the best moment I had with this game was when I had the minigun, and my mate smacked me on the back of the head using his "negative" emote. So I chased him around an almost cleared level smacking him back and whirring my minigun menacingly. For some reason, the noise combined with the animation of Rios running with his minigun smacking Salem over the head repeatedly and then pretending his gun is a guitar was hilarious. I think we must have been drunk or something...
So in closing, if you're looking for a reasonably good next-gen multiplayer game to kill an afternoon with a mate, you could do a lot worse than Army Of Two. If you're looking for something with any substance whatsoever, steer well clear. It's fun enough, for a while, but it'll soon be gathering dust whilst you put COD 4 back in for one more attempt at unlocking your gold AK.
Oh... and the single-player? Don't. Just... no. OK? Don't do it. Seriously.
Advantages: great Co-operative game to play with a friend Disadvantages: Single player is not so great
My good friend was coming to visit, so i needed something we could both play. I'd heard that it was a good CO-OPerative game. And it is too.
Nothing too new. Theres the 3rd person, duck behind and fire-from-cover style of game play. But its still pretty and has plenty of cool features. Including the ability to "buy" new weapons and upgrades. Everything from a new mask, G36, to a minigun.
One nice touch is a gameplay feature called "Agro". Where ... ...fire gets more attention from the enemy. They then glow red and get all the fire, which can be dangerous, but it allows the partner to sneak/flank/maneuver on the enemy and kill them. This is important with some enemies (bosses) where you can only kill them by shooting them in the back. The story is basically based around 2 chaps who used to be in the army, then went and became mercenaries. Betrayal and minor plot twists take place. Its not the best ...
AgeUK 23.09.2008
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Ciao members have rated this review on average: helpful Review of Army of Two (PS3)
Advantages: Co-op can be fun online, when it works. Good graphics Disadvantages: Horrifically short single player campaign. Nothing Special about it.
Army of Two....Days Gameplay
Army of Two gives the buyer a compelling co-operative experience, and at first look(back cover look) seems like a very solid game. It incorporates plenty of tactics and co-op brawn and the graphics looks clean. However any next gen 3rd person shooter should have these things so it doesn't really stand out from the rest. There are only six missions which is one of the BIGGEST letdown, hence the two days gameplay pun........
... ...is very unreliable.
Army of Two has had a good punt at making its cooperative play unique whether it be gaming alongside a fellow human or with the AI.. The gameplay is similar to that in Xbox's acclaimed Gears of War, because of the exact similar grenade controls and almost the same cover system, called aggro. I don't reall have much to say as the game was so short. If you are looking for a long lasting shooter, get cod4. This will give you short ...
mr-mclovin 03.06.2008
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Ciao members have rated this review on average: helpful Review of Army of Two (PS3)
Advantages: Good split screen fun. Disadvantages: Poor online, poor storyline.
Don't get me wrong, Army of Two has it's moments but it's just not a great game. This was for a while one of PlayStation 3's great hypes and unfortunately, it just didn't deliver. We have a water weak story line about power and corruption seen from the perspective of two guys that we really don't care to much about. Put it this way, if this was a teen slasher, these lads would be the first to get the chop. The system of using the two characters works ... ...pretty much there to take the heat off of me whenever i got into hot water. He'd run off at times leaving me with a shower of bullets and nothing but disgruntlement at his shortcomings.
Stick another controller in however and you can have great fun playing this on split screen Co-op as you and your buddies sink some beers and laugh at each others petty playing. It's at this point that the waves of generic troops and poor boss fights don't matter ...
wee_generation 16.09.2008
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Ciao members have rated this review on average: helpful Review of Army of Two (PS3)
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Advantages: First co-op based game, brilliant game play mechanics Disadvantages: AI as a friend fails to provide the same decisions your friend would make
This review is based upon experience with the PS3 version, the 360 could vary, but I very much doubt it.
As a shoot 'em up fan and after playing such epic games like Halo 3, Call of Duty 4, Resistance : FoM, I was a bit sceptical about this new brand new game from EA based solely on co-op play, however this also intregued me as I have been searching for a game like this for a long long time.
Plot-
The game is based around two characters, who are part of a private army called the Security & Strategy Corp [SSC]. And they go on varios missions around war-torn locations to rescue hostages, take out leading terrorists and such like.
Game Mechanics-
The game centres the play around co-op. This was really the selling point for myself, as I've yet to see a full game based around this game mechanic. I believe its delivered ...
Advantages: good price Disadvantages: not enough features
well the other day i purchased call of duty from sainsburys at a price of £26! which is amazing as all other major retailers range from £35-£50!
anyway the game is average as the missions in my opinion are a lacking something and the multiplayer doesn't have many gun sets.
the maps look similar to those in other cod games and the online doesn't take my fancy unlike world at war and modern warfare 1
the graphics are of good quality but for extremely good graphics turn to the ps3
the make your own class is a nice touch but needs some good features such as pimp your gun as in army of two on ps3
overall i give call of duty modern warfare 2,
6 out of 10!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
it's a decent buy but there are better games out there! ...
Today, the United States is awarding an unprecedented number of contracts to Private Military Corporations (PMC) in an effort to maintain its presence worldwide. Since the Vietnam War, this number has increase ten fold and is only rising. As the clear cut