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Beginning XNA 3.0 Game Programming - Jose Antonio Leal De Farias

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The title 'Beginning XNA 3.0 Game programming From Novice to Professional' seems a little incongruous. Beginner and Pro in the same title? It opens with target audiences, genres and the different... more

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for Beginning XNA 3.0 Game Programming - Jose Antonio Leal De Farias

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for Beginning XNA 3.0 Game Programming - Jose Antonio Leal De Farias
  • 14 of 14 Ciao users found the following review helpful
    Picture of ilaskey

    Level 4 ilaskey

    Member since 22/10/2006

    Reviews written: 94

    User recommends the product

    Advantages Advantages Depth of coverage, 3D and skeleton animation included.

    Disadvantages Disadvantages Writing style a little dour and dense

    The title 'Beginning XNA 3.0 Game programming From Novice to Professional' seems a little incongruous. Beginner and Pro in the same title? It opens with target audiences, genres and the different roles in a game team. It also discusses game planning including such elements as Xbox Live achievements. From here on in it is all XNA though. The first chapter covers 2D graphics, audio and input basics. The terminology is covered first, sprites, textures and so on. The authors are big on diagrams to explain things throughout. The code here is snippet orientated with very few complete chunks of code ... more

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for Beginning XNA 3.0 Game Programming - Jose Antonio Leal De Farias

Product Details

EAN 9781430218173
Publisher APress
Type Non-Fiction
Genre Information Technology
Subgenre Programming

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