Cultures is a resource management game based around Vikings. You control a small group of Vikings and train them to do various jobs like being a huntsman, baker, farmer, etc and you build them places to live and work.
The game is cute and the Vikings do not go rampaging about the land, ... Read review
10/6/09World Beats is a complete resource for classroom teachers exploring drumming styles ... more
from various cultures around the world. It has been specially developed for 7-11 year olds and offers new and exciting ways into creating musical performances as...
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Advantages: Fun for all, relaxing to play Disadvantages: A little too slow if your after a bit more action
Cultures is a resource management game based around Vikings. You control a small group of Vikings and train them to do various jobs like being a huntsman, baker, farmer, etc and you build them places to live and work.
The game is cute and the Vikings do not go rampaging about the land, looting and pillaging. It's not that kind of game and they aren't those kind of Vikings.
You build your community. Male Vikings go to ... ...your settlement.
Cultures is a slow paced, "nice" game. It looks nice, it sounds nice and it's nice to play. It is suitable for just about anyone and is a very inoffensive game. There are the usual campaign missions to play (you are set a task and when you complete it you can progress to the next stage) or you can play different scenarios where you can play as long as you want.
Cultures is a resource management game based around Vikings. You control a small group of Vikings and train them to do various jobs like being a huntsman, baker, farmer, etc and you build them places to live and work.
The game is cute and the Vikings do not go rampaging about the land, looting and pillaging. It's not that kind of game and they aren't those kind of Vikings.
You build your community. Male Vikings go to work and female Vikings cook them dinner and have babies. When two Vikings get married and have somewhere to live, you can tell them to have a baby. The baby arrives and grows up. Once the baby (boy) reaches adulthood, you can train him to do whatever job might be required. Baby girls grow into women, who then have more children (if you want). Care needs to be taken to ensure that there is enough food for everyone.
There is some combat but not fast and frantic. If you fall out with the natives (whosoever they may be) then they may attack you, in which case train up some soldiers and defend your settlement.
Cultures is a slow paced, "nice" game. It looks nice, it sounds nice and it's nice to play. It is suitable for just about anyone and is a very inoffensive game. There are the usual campaign missions to play (you are set a task and when you complete it you can progress to the next stage) or you can play different scenarios where you can play as long as you want.
The game is quite fun to play and should last quite a while. Worth a look if you think you like the sound of it.
This review is geared towards the gaming community and assumes a basic knowledge and familiarity with video games.
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Halo 3: ODST has proved that Bungie can do it again and again without losing any of their flare or the franchise's value. The Halo series has become so elevated in computer game culture that it has a multi-million strong fanbase lapping up everything and anything related to it, from merchandise to collector's edition boxsets selling at £60! How do they do it? How can game developers Bungie continue to churn out popular, original and strong story based material with such finesse? Because there is no denying it, having played Halo 3: ODST the past few days, it is already one of the best games I have ever played.
The graphics are not groundbreaking for the most part (although there are sequences which take your breath ...
Advantages: Good with mates, mmmmmm Xena Disadvantages: Bad graphics, repitative, boring after 10 minutes
MMMM .... nothing better than sitting in and watching a buched, sword weilding leather wearing warrior princess kick the hell out of a few men and save a town from destruction.
Xena has been round for quite some time now and has earned herself some sort of status in our culture, so like everything with a fan base over ten a computer game was released around it.
This game could have been another dodgy N64 3-D adventure but instead it is a dodgy N64 beat-em up. With the Xena heading the all-star line up with fellow TV show characters play able, there is Jockster, Gabrille and even satin.
With fully 3-D arenas to do battle in your character has alot of room to pull off their speacial moves, which have come customary to fighting games, which vary from breathing fire to chucking knifes.
Controls are pretty average, while not ...
Advantages: Cute graphics, simple concept and lots of levels Disadvantages: Slightly expensive at full price
or you can drive them in front of you by simply running and waving your arms.
There are seven worlds and 4 levels in each world to negotiate and you must choose one of four breeds of sheep for each level. The sheep are; Pastorals - normal, boring sheep who are scared of everything; Factorals - not afraid of anything as they are too stupid to distinguish between safety and danger; Long Wool - sub-culture sheep, love rock music but still stupid; Neo Genetics - Good with computers and traffic (but still stupid)
As you move on you will begin to distinguish which sheep are best on certain levels, depending on the obstacles and dangers involved.
There are bonuses to be earned, and if you collect a Golden Sheep on each level in a world you get to play a Bonus Game. Before beginning each level you will be given your target number of sheep ...
indychick_uk 05.03.2001 (13.11.2001)
· Read full review
Ciao members have rated this review on average: very helpful Review of Sheep (PC)
This is the latest God game from the makers of the Settlers series. You are entrusted with a band of Vikings circa 1050AD forced to emigrate from their doomed home, and must establish a whole new civilisation once landed upon the American continent.The game resembles Microsoft's Age Of Empires II with the need to construct and build whole new cultures from scratch, then keep them happy, healthy and well defended. Underneath the cute graphics are a wealth of cutaway options for resource and offensive campaign management. Just turning up in America is a popular idea, so as well as rival Viking settlements, you will have to decide how best to negotiate/fight with Native Americans and other established races as time goes on.The game isn't totally combat-driven, the townspeople must be trained in simple lookout duties, have to be clothed, entertained and fed (somewhat tediously, to the point of deciding the meals), and have other career aims to be educated in by means of a menu. Developers Funatics have injected some soap opera elements into the proceedings by introducing potential marriages and making you the peacekeeper when your Vikings fall out and morale may drop.There is nearly no blood in the game which links in with the cute look, although some may find that unrealistic for a Viking game, and it only requires a PII266 and 220Mb Hard Disk Space--great for people with older machines.As an introduction to the genre, Cultures draws you in slowly until you are hooked and playing for hours. Bear in mind though, that Age Of Empires II does the same and sports an expansion pack with more than just Vikings to command. --Kenneth Henry From the moment they land it's up to you the player, to help the Vikings create their own settlement. You will need to prepare your tribe to soldier on throughout the wilderness of the newly discovered American continent, trading, uniting and fighting until they retrieve the six essential elements of the comet that will restore harmony to their homeland.In Cultures, the villagers depend upon the player from the moment they are born; players must care for their health and wealth, give them tasks, bring up their little ones, yet always keep an eye on their overall strategic goals. It's enough to make being made President of the United States look easy!Once a colony is up and running, the game develops further by enabling players to build more villages as their tribes begin to trade with one another. However as PC Gamer magazine recently reported, "What is important though, is that your villages never become sprawling cities, so you'll always know who everyone is and what their needs are. In this sense, Cultures is a rural version of The Sims".This means that instead of engaging in constant warfare, a more tactical approach is to build up relationships with other tribes and actually befriend them. The surrounding land features other tribes with their own cultural differences and diplomacy will allow you to negotiate your way through the game, obtaining pieces of the comet that may be in their possession.