The overall rating of a review is different from a simple average of all individual ratings.
Share this review on
The general premise of Doodle hex seems quite good, The player draws "runes" on the touch screen which casts a spell which travels around the play board, and towards the oponent. Its a relatively original idea, a new method of using the touch screen for a battle game, sort of similar to the battle concept from the world ends with you.
I read some reviews on gaming web sites about Doodle hex, which raved about the battle system, but i found that its just not enough to hold my attention.
The main attraction of this game is the new battle concept but i found that scrawling these runes as fast as possible, i played without any strategy and just drew as fast as i could. This is really really boring after a short time, maybe its just me but Doodle Hex couldnt hold my attention one bit.
Graphically the top screen shows some nice 2D art, characters look great in a sort of modern comic book style, crossed with more americanised anime. It looks good but they could have been great if only they had animated the spell casting process better. Watching them i was just reminded of poor flash animations.
The voice acting is just amazingly annoying. Thats really all i have to say about audio, nothing striking at all.
All together i wouldn't recommend this game at all. YES its good that developers branched out to do something a bit new, its just unfortunate that it wasn't that great an idea, it just produced and overly simple and ultimately boring game.