Most fans would kill to sample some aspects of Sir Alex Ferguson's like. The elation of winning a treble or the intensity of giving a 'do or die' team talks halfway through a Champions League clash against Real Madrid. But schmoozing on the golf course? That's the long term problem of FIFA Manager. It's so desperate to be a comprehensive managerial experience that it suggests you play golf with the club president. During play, EA's match engine is the most eye-catching in its managerial league, despite pared down graphics and slightly jerky player animation. There are new off-field toys, notably a stadium editor giving you a level of control beyond the brief of most architects designs the identikit breezeblock grounds springing up around the country. Training now offers a more intuitive opportunity to tweak sliders and up player's stats, if that kind of action floats your boat. Speaking of which, you've booked a sailing lesson on Thursday…… Added depth like the sixth layer of the English league pyramid just about balances inaccuracies such as Michael Owen's wages £63,400per week? Wonderful realistic interaction, where players even get angry about number allocation, gets a thumbs-up. But it's a two-fingered salute to the 'newspaper' articles wriiten by a maniac with a thesaurus: who calls a manager (lachrymose). EA needs to cut out such mistakes if FIFA Manager is ever to be a real title contender.
Graphics : Very good menus and passable matches Sound : Sound is classicl and moderen Lifespan : The emphasis on fluff is a downer Gameplay : Long on options, but needs more class
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