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Fable, the tale of a hero 3 of 3 Ciao Users found the following review helpful
Rating from Newcastlebloke 4 Stars ()

Advantages Good graphics, NPC interactions, novel alignment system

Disadvantages Too short, regular loading times

As an avid rpg fan I must admit that I have been disappointed with the lack of decent games in this genre for the Xbox. KOTOR 1&2 aside, I have often found myself regretting exchanging my PS2 for an Xbox, having witnessed a bumper crop of rpgs going to Sony's console.

As such, it was with much anticipation that I awaited the release of Fable, the latest creation from Peter Molyneux, who's previous brain child's have included the ambitious 'Black and White' and 'Populous'. If you are interested in purchasing Fable, you will have almost undoubtedly heard some of the hype surrounding this game at one time or another, during which both fact and fiction seemed to mire together like mud and water, clogging the view of potential consumers.

As such, I intend to extend an imaginary arm of clarity, and free your vision so that you can see clearly for yourself just what Fable has to offer you. Now that the elongated metaphor is over, it's down to the review…

The first thing you notice when this disk loads is that Fable is truly a beautiful game. The highly detailed characters look excellent, whilst the varied environments are sometimes breath taking. Sometimes you just want to take in the view around you, admiring the beautiful water effects, but, importantly, you are not restricted to doing this alone. No, the various locations in the game are packed with things to find (like secret doors and treasure chests) and do, such as fishing, digging, helping out lost traders, playing various mini games and more. This being said, there are frequent loading times between areas, which can become annoying and even undermine the feeling of immersion.

In Fable you play as a 'hero', taking various quests from the hero's guild as you progress through the game, increasing your renown until you become something of a celebrity in the mythical world of Albion. Albion itself exists in a time of magic and monsters, hero's and villains, and you have to choose which path you want to tread. Choose the good path and the citizens of Albion will cheer and applaud your presence, while if you choose the other way, children will cower and run and your presence will invoke feelings of hatred. An interesting feature of this system is that your character's appearance is affected by your affinity to the light or dark side; horns will sprout from your head if you choose the latter, while you will give off a heavenly good if you choose the former. The way you invest you experience points also affects your appearance, meaning that you can create a short fat hero or the polar opposite of a tall thin hero depending upon your preferences. This system works really well.

However, it is in the none player character interactions that Fable gains its charm. Players are able to interact with characters by selecting different expressions, such as flirt, laugh, fart and vulgar thrust (my fav!) to name but a few. By doing so different responses are invoked, which can even lead to marriage! Yes, you can have a cyber wife if you want to, hell, why not have 5?

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Previous page Next page Page 1 of 1 | 1 - 4 out of 4 comments
  • Kittys_gremlin 13/02/2006 17:22

    I was gutted that the actual story went so quickly and i felt that there should have been more to explore. however this game got me hooked on other xbox RPGs such as Jade Empire and Sudeki. good review btw. x

  • sandemp 26/08/2005 13:54
    Rated this review as
    Very Helpful
  • Shortsharpshock 25/08/2005 12:20
    Rated this review as
    Very Helpful
  • Rabid 25/08/2005 12:01
    Rated this review as
    Very Helpful

    I had this and was left slightly dissapointed, i guess the hype was a little too much, still a good game, nice review :D

Previous page Next page Page 1 of 1 | 1 - 4 out of 4 comments

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