Fallout: New Vegas - Obsidian hit the gameplay jackpot
Advantages Hours upon hours of content to tackle, great character customisation, accessible combat system
Disadvantages Reported bugs may cause frustration if you play without patching, samey looking environments
Detailed Rating
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|---|---|
| Graphics | |
| Sound | |
| Value for Money | |
| Difficulty & Complexity | |
| Longevity | Very good longevity |
Fallout: New Vegas is the latest title in the excellent post apocalyptic role playing game series. The original Fallout appeared on the PC, back in September 1997, and although it is regarded as a fine game the series didn’t reach mainstream popularity until the third instalment was released. Why that was could be due to any number of reasons. Bringing the games to the consoles certainly gave it a wider audience, but I think the switch from an isometric viewpoint to a far more modern first/third person view was the biggest factor. That stroke of genius made the game appealing not only to the niche role playing crowd, but to the far bigger group of shooting game aficionados.
Although I have dabbled with PC gaming, during my video game playing life, I would have to say that for the most part I am a console gamer. Fallout 3 was therefore my first experience with the series if you discount Brotherhood of Steel on the PS2 (it was so ill received that many Fallout diehards like to pretend that it didn’t exist, although I must confess to enjoying it.) Anyway to cut a long story short I loved Fallout 3 and wasted no time snapping up New Vegas when it came out. The excitement over playing a new Fallout adventure was however overshadowed by a number of concerns. When the game was released forums were flooded with reports of crippling bugs. Would the technical issues mar a potential hit? Read on to find out.This instalment of the Fallout saga, as the title suggests, takes place in Las Vegas Nevada. Anyone wanting to visit this version of the strip should however be warned that the casinos in this game aren’t as flashy as their real life counterparts. It’s no surprise when you consider that the story takes place in the distant future were the human race is struggling to survive after a nuclear war lit up the planet. Most of the United States now resembles a desert wasteland akin to something you would see in a Mad Max movie. Ruined cities offer shelter to the human survivors who have to live their lives in an irradiated world were attacks from mutant creatures is a very real threat.
Players take control of a courier out for revenge. At the start of the game, during a delivery job, you are ambushed and left for dead in a shallow grave after being shot in the head. Thankfully for the player his character survives the ordeal and is patched up by a friendly doctor after being dug out of his would be resting place by a quirky robot with a Texan accent. Your objective from that point is clear, find out the identity of your attacker, track him down and ultimately retrieve the package that was snatched from you. Now that’s what I call a professional. The Royal Mail lose so many letters for no good reason, but the star of this the game won’t let a minor inconvenience like lead in the cranium foil his transportation duties.The tale detailed above is only a fraction of what the game has to offer. Once you sort things out regarding the courier job your character will find himself caught up in the region’s conflict between two warring groups. On one side is the military force known as the NCR and on the other the slavers who call themselves The Legion (they have a thing for dressing up as Romans, so I guess they are fans of the film Gladiator.) Ultimately you will have to pick a side, join forces with a mysterious third party or stab them all in the back and come up with your own master plan to bring peace to New Vegas. If that isn’t enough for you lovers of narrative, there’s also tons of side quests involving the inhabitants of the wasteland. Gripes this game has more stories than a skyscraper.
Sound wise the game is far more impressive. Although the silent courier you control doesn’t say the dialogue choices you select when interacting with someone, all the other characters in game do speak which is very impressive. When you consider the plethora of people you meet in the game you cannot help but be stunned by how much voice work the game contains. I should also point out that quantity did not come at the expense of quality as the actors all did a good job reading their lines. The music is also worth mentioning as there are a number of radio channels you can listen to. Fifties style tunes are the order of the day, which isn’t my cup of tea, but it works as background music and fits with the game’s setting that has an old school science fiction feel.
As you go about your business you earn experience points and like in most role playing games once you have accumulated enough exp you level up allowing you to beef up the courier. Every level you reach awards you skill points which you invest into different abilities (you could become more proficient in handguns which makes you more deadly with pistols, improve your lock picking so that you can bypass sealed doors etc.) Every two levels you are also given the option of selecting from a wide range of perks which grants your character bonuses (increased damage, resilience to radiation, better accuracy with headshots just to name a few.) Seeing your character grow is what makes games like this so addictive. You start out as a poor wimp, but in time you develop into a powerhouse which is most satisfying.
To help you out in a fire fight you can recruit up to two companions which is a big help. After playing a melee fighter in Fallout 3 I thought it would be fun to try things as a more passive fellow who uses support abilities to talk himself out of a sticky situation. This worked for certain missions, but for times when you cannot avoid conflict it was good to know that my weedy version of the courier could count on his travelling chums to protect him from harm. I neglected companions in Fallout 3, but this time round I found them to be invaluable. Even if you prefer to take care of business yourself it never hurts to have some extra hands to help carry the loot you accumulate (there’s nothing more annoying than constantly having to go back to town just because you become over encumbered with the spoils of war.)
The game offers superb value for money given the enormous amount of content there is to explore. You can cruise through the main story, with a few detours, in around thirty hours which is in itself decent. Should you however want to tackle every quest on offer I can see the average player taking over a hundred hours to go through it all (and that’s not counting the expansion packs or replaying the game multiple times to see the various endings.) Personally speaking, thanks to the freedom you are given, I predict that I will go through the story more than once just to sample the different ways in which you can complete quests. After playing a do-gooder in my first play through I think it would be interesting to tackle things as a sneaky thief or a villain who wields plasma weapons.
You can find New Vegas for under a tenner these days so be sure to give it a go. At that price it is less of a risk to your wallet than a visit to the real Sin City with its rigged one armed bandits.
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happysh2009 12/09/2012 09:55
char2011 07/04/2012 08:15
Excellent x
MrsW2011 28/03/2012 21:34
Great review.
Ailran 15/03/2012 15:39
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Hope you subsequently enjoyed being a sneaky thief or a plasma-wielding villain.