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Goes for the Knock-Out, Pulls its Punches 14 of 14 Ciao Users found the following review helpful
Rating from Magrippinho 4 Stars ()

Advantages Diverse Gameplay, Lifelike Presentation

Disadvantages Weak AI leads to dissapointing Single-Player

EA's third installment in the series that replaced the "Knockout Kings" builds up on some things, disappoints on others and makes for a difficult buying choice. What is crystal clear though, is that Xbox 360's is the definitive version of this multi-platform release.

***The Potential***

Fight Night Round 3 features 30 legendary and contemporary boxers spread along 6 weight classes. From "The Greatest" Muhammad Ali and "Sugar Ray" Robinson, to Diego Corrales and Manny Pacquiao, each fighter is incredibly detailed not only visually, but gameplay-wise as well.

While the breath-taking graphics are impossible to miss, the most welcome addition of numerous boxing styles is not as easily noticeable. For years the boxers were generalized in three simple styles: Speed, Power and Balanced. While "Smoking" Joe Frazier and Roberto Duran are both sluggers, they hardly boxed the same way in real life.

Round 3 finally takes a step forward and a big one at that. Not only are the Base Styles improved and enriched with new templates like Slickster and Wild, but completely new categories are implemented as well. Boxers have numerous Punch and Block Styles to define them, which makes the real stars as authentic as they've ever been and guarantees interesting experimentation when creating your own boxer.

Of course, all this would be of little importance if it didn't affect the gameplay and was only of aesthetic value. Fortunately, this is the area where Round 3 delivers.

Even first timers will realize that they can't stick-and-move with power-fighters or plant their feet and punch blindingly with speed masters. Well, not without going for a nap on the mat at least. The most seasoned players will appreciate the subtle differences of the Judging Jab punch style and everything in between is there for the average player to notice.

Amazingly, the graphics are included in the not-just-eye-candy category. Round 3 eliminates the "life" and "energy" meters from the screen by default and you are left with the character animations to work out if your boxer is feeling confident or spent, scared or energized. It's a great idea and beautifully carried out, but the match commentators ruin some of the effect simply by doing their jobs.

The commentators are there to offer not only the "blow-by-blow", but also impressive facts and useful advice. So, when you hear that "The Real Deal looks ready to go" you are unfortunately tipped off without looking at the boxer's expression; I guess they can't be faulted for commenting *too* good! That aside, the only flaw worth noting seems to be when they recount that the referee is warning for an impending stoppage, due to bleeding and/or excess ownage™. They say it too often, too soon and they sometimes even get the fighters wrong.

The corner team's advice follows along the same lines, doing a good job assessing how their boxer did in the last round, his overall performance, state in the scorecards and what strategy he should follow next. It's great, even if it also inevitably repeats itself after a while; something worth listening to in any case, while you try to stop all the swelling and bleeding.

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Comments

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Previous page Next page Page 1 of 3 | 1 - 5 out of 14 comments
  • tomwebbz 16/04/2007 20:50
    Rated this review as
    Very Helpful

    Very detailed, thanks.

  • smcccc 31/10/2006 14:05
    Rated this review as
    Very Helpful

    Good review.......................: )

  • masterblaster1982 30/10/2006 13:07
    Rated this review as
    Very Helpful

    Another great review, i love the gameplay so much in fight night that i still play the 2004 version but have to play on hard as i'm so good, lol. Eddie

  • liz1102 28/10/2006 09:44
    Rated this review as
    Very Helpful
  • kingchris 12/10/2006 19:49
    Rated this review as
    Very Helpful
Previous page Next page Page 1 of 3 | 1 - 5 out of 14 comments

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