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Seven Is Heaven

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5 Nov 25th, 2003 

49 Ciao members have rated this review on average: very helpful

Advantages:
Astonishing scale, fantastic visuals, grand soundtrack, absorbing plot, massively rewarding

Disadvantages:
Random battles make for some slow - moving sections

Recommendable Yes:

Detailed rating:

Gameplay/Playability

Value for Money

Longevity

tom1clare

tom1clare

About me:

22, live in North Wales. I've done quite a few reviews that aren't on Ciao here: http://www.gamesboo...

Member since:19.06.2003

Reviews:221

Members who trust:151

It's fair to say that, prior to the 1997 release of Final Fantasy VII, role-playing video games weren't really a part of the mainstream market. Sure, the Zelda's and Wonderboy's had gained a good cult-following in the past, but the game world was in need of a new kind of RPG - one made in three dimensions.

It's 1997, and Squaresoft have been beavering away at the seventh instalment to their long-running Final Fantasy series for quite some time. It would be the first part of the series to appear on the PlayStation console; the first game to be spread across a whopping three discs; and yes, you guessed it - the first FF to play in complete 3D. It would prove an absolute revolution for the RPG genre.

It was perhaps at the time a rather daring move from Sony to release the game to a global audience. The Japanese were (and still are to my knowledge) mad on all types of games, though response to RPG's outside the country had always been a little hit and miss. Sony's gamble paid off however - Final Fantasy VII has sold more than 10,000,000 units worldwide. The rest, as they say, is history.

Final Fantasy VII sees you assuming control of the ex-SOLDIER member Cloud Strife - a mysterious bloke with a passion for ridiculously big swords and a magnificent, spikey-blond hairdo that even David Beckham couldn't compete with. Cloud teams up with a group of rebels who are part of the group AVALANCHE, and must destroy an energy plant that produces MAKO - a substance thought to be extremely harmful to the planet. Cloud's early intentions are completely mercenary - he simply does the job with the intention of being paid at the end of it all, but as with all the Final Fantasy's, things soon expanded immeasurably and with the help of his band of buddies, Cloud must save the planet from the evil, all-conquering Shin-Ra empire, whilst also trying to second guess the actions and intentions of a dark, legendary warrior. Rumoured to have died years before, sightings of Sephiroth have been reported in a number of towns, as he leaves a trail of destruction in his wake...

It is a very strong contender for best PSOne game ever. Quite an accolade, and one that is achieved due to the lack of any real weaknesses anywhere in the game, and it's ability to excel in every criteria I can think to judge it on. Plus it has that bit of magic that I can't quite put my finger on.

The basic idea of this role-playing game is to explore a massive world spanning four continents, fighting a plethora of freaky monsters, chatting with hundreds of people, uncovering dozens of sub-plots and solving some fiendish puzzles/riddles - though there is infinitely more to the adventure than this. The scale and depth of the game is so great that it really is difficult to describe in writing.

Certainly in it's day, FFVII's graphics were immense - by PSOne standards, the huge array of full-motion video clips are still stunning. Many people still question whether the odd, deformed characters fit in with the almost photo-realistic look of the game, but in my opinion, they provide a welcome contrast to the dark, huge, futuristic and dingy look to the environments. Though the characters appear rather chunky, childlike and low-fi next to everything else in the field of play, they have an old-skool charm about them - and the animations regularly amuse. In terms of visual finesse, it's the battles the make the most impact - enemies, characters and scenery are all superbly renderred and some of the magical 'Summons' (mythical creatures that can be called upon to aid your party) are totally mind-blowing.

Fights - they play a huge role in the Final Fantasy universe, and are loved and hated in almost equal amounts. Battles are turn-based, which basically means that your party and the computer-controlled enemies take turns in performing battle moves, though the rate to which moves can be performed varies with characters personal statistics. It's not the actual battles people tend to dislike so much however, it's more the randomness with which they appear. In certain areas of the game meeting monsters is inevitable, and while you are going about your business in the field of play, you are often transported into one of these battles. Generally speaking the random occurances aren't too bad, though if you are running short on time or health, they can become frustrating.

Still, it's difficult not to admire the depth in the battle system. The range of commands at the players disposal are immense - you can use the good old physical attack, magic, summon demons, use hundreds of items or any number of secondary commands that include steal, sense and manipulate. It may sound fairly complex stuff, but as you only start the game with the bare minimum of options, you can work your way in slowly and make things as simple or as tricky for yourself as you wish.

All magic abilities come from the 'Materia' objects that can be found all over the world - some proving rarer and move illusive than others. There are dozens of these to find, and are all helpfully colour-coded into Green, Blue, Yellow, Red and Pink catagories. Cleverly, the abilities of two Materia's can be combined to create a new effect. The most basic of which involves putting 'Cure' and 'All' materia's together, meaning the next time you use the 'Cure' magic command, it heals all members of your party instead of just the one, and there are many of these combinations to discover and put to good use.

Worth a mention in itself is the Gold Saucer Amusement Park. This is a wonderful distraction from the main plot-line, and you may find yourself so immersed in it's attractions that you'll forget what you were meant to be doing next! This place has an arcade complete with half-a-dozen or so mini-games to have a crack at (including snowboarding, arm-wrestling and basketball); there is a ghost-train that acts as a shoot 'em up; a monorail that simply shows off several beautiful FMV's displaying the sparkling saucer in all it's glory...Also in here is a battle arena where a character of your choice gets to flex their fighting muscles against a series of progressively tougher opponents, and even a betting area where you can gamble on the Chocobo's (animals that look like chicks but are the size of horses), and even race the ones you have bred!

Anyway, I digress. As well as looking an absolute gem, Final Fantasy VII has an unforgettable soundtrack, and one to rival the best ever devised. Memorable battle themes will get you humming along, whilst there are some deeply haunting efforts that will surprise as much as they delight, though the Final Fantasy soundtracks are regular chart-toppers in the east. There is a song to suit every occasion, atmosphere and mood, and all are wonderful - arguably the strongest part of the package.

It is a truly gigantic game; it should take even the most skilled of gamers more than 60 hours to complete. To demonstrate the replay value on offer - I've played through the game 5 or 6 times, and even by the sixth play, I still discovered at least half a dozen new features or secrets that I hadn't unearthed before. There are literally hundreds of little extras scattered throughout the game. In this respect, there is no other game that can touch FFVII for sheer value and rewards.

For the most part it's suitable for all ages - there is little graphic violence to speak of, no blood whatsoever, and only a bit of swearing when somebody irritates the pilot Cid! Whether kids or gaming novices will be able to get into the adventure is a different matter - the battle system alone may baffle 'em.

Final Fantasy VII excels greatly in graphical, playability, longevity and audio departments. The storyline is touching and mesmersing, making for some near-unputdownable action. I can't recommend this enough, and if you've been living in a cupboard for the last six years, you can still find it new on gamestation.co.uk. Without a doubt the best Final Fantasy title and likely to be the best PlayStation game of all time. Buy it immediately! 

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Comments about this review »

davesmithton 21.12.2008 19:01

The best FFVII review on this site, good ammount of detail, I understand that it'd be hard to review such a massiv game and give it the justice it deserves. I agree that it has that magic that you can't quite put your finger on. It also has characters that you generally care about. Great review, nice one

Stunt101 21.04.2007 12:07

Great review. I really should try this out, everyone says i should :)

CharliesDevil 01.05.2006 19:56

I found the game exhilarating, i love the way you can get addicted to these games i mean i have never been involved with games until i played final fantasy. It is a very detailed review that i am positive will convince many people to buy the game. I spent about 53 hours and 42 minutes on the game in total before i completed it so i guess im really good. You have created a great visual image in a persons head about the game. well done.

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