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HA-LO THERE
The original Halo was an early Xbox game created by Bungie studios, a Microsoft owned and suitably 'right-on' development house. With Microsoft struggling to establish its new console in the Sony-controlled marketplace, Halo created a name for itself and Xbox on the basis ... Read review
The original Halo was one of that rare breed of games that was so compelling it persuaded ... more
millions of people to go out and buy a new console just to play it. Without Halo the Xbox would probably have failed instantly, which gives this long awaited sequ...
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The original Halo was one of that rare breed of games that was so compelling it persuaded ... more
millions of people to go out and buy a new console just to play it. Without Halo the Xbox would probably have failed instantly, which gives this long awaited sequ...
Postage & Packaging: Free! Availability: Usually dispatched within 24 hours...
Halo 2 is the sequel to the highly successful and critically acclaimed Halo: Combat ... more
Evolved. In Halo 2, the saga continues as Master Chief - a genetically enhanced super-soldier - is the only thing standing between the relentless Covenant and the
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Halo 2 is the sequel to the highly successful and critically acclaimed Halo: Combat ... more
Evolved. In Halo 2, the saga continues as Master Chief - a genetically enhanced super-soldier - is the only thing standing between the relentless Covenant and the
Postage & Packaging:see site for shipping costs Availability:3-7 days
From the highly successful Halo: Combat Evolved, Microsoft brings you Halo 2 for the PC. ... more
In the aftermath of Halo's destruction, Master Chief continues the saga in Halo 2 as a genetically improved soldier who finds himself responsible for protecting Earth from the violent destruction of the Covenant.Buy Halo 2, for its unmatched online gameplay to experience a highly competitive online play and for a new multi-player map editor.Experience a single player gameplay, with the struggle between the Master Chief and the Covenant Armada.Improved graphics and presentation for a better gameplay.Please Note: This game is exclusively for Windows Vista.
The originalHalowas one of that rare breed of games that was so compelling it persuaded ... more
millions of people to go out and buy a new console just to play it. WithoutHalothe Xbox would probably have failed instantly, which gives this long awaited sequel an incredible amount to live up to. So far relatively little has been seen of the game but what has been revealed seems to surpass the original with startling ease.Widely regarded as the best first-person shoot-'em-up ever made for a home console,Halo 2follows in its forebear's footsteps with a perfect blend of single and multiplayer action. The former offers far more variety than the first game as the battle is brought to Earth and the incredible advances in the game's AI, as well as just its graphics, become immediately obvious. There are now a lot more friendly troops to help you out and the evil Covenant invaders have become even more organised and intelligent.In the all-important multiplayer mode, the most significant change is that you can now play the game online on Xbox Live against anyone in the world. This is the feature fans have been clamouring for and it's supplemented by new gameplay features such as the ability to steal vehicles, man fixed gun emplacements and play as the bad guys. If you don't yet own an Xbox,Halo 2is all the reason you need to change that.--David Jenkins
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Halo 2 is the sequel to the highly successful and critically acclaimed Halo: Combat ... more
Evolved. In Halo 2, the saga continues as Master Chief - a genetically enhanced super-soldier - is the only thing standing between the relentless Covenant and the
Postage & Packaging:See Site Availability:3-7 days
-Innovative convex reflector provides flawless reflection-3-mode electronic switch-Green ... more
LED Indicator-Durable, anodised aluminium Body with rubber end caps-Water resistantPlease note due to Amazon picture sharing policy the image displayed may not have been published by Specialist Tackle.
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Advantages: Wonderful Online Chaos - Great Single Player Mode Disadvantages: Under-developed Story for 2nd Stage in a Trilogy
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The original Halo was an early Xbox game created by Bungie studios, a Microsoft owned and suitably 'right-on' development house. With Microsoft struggling to establish its new console in the Sony-controlled marketplace, Halo created a name for itself and Xbox on the basis it was an extremely good sci-fi FPS (First Person [Perspective] Shooter).
Multiple millions of copies later, and the inevitable sequel was released in ... ...big on sci-fi, so the Halo story bypassed me to a large degree. However, there is a fairly solid and credible story arc permeating all the action, and it all ties in nicely to the gameplay. So nicely in fact, that there is a Halo movie in the making; alas as with most game-o-movies it will likely be crap. Much of the back-story draws from 'best in class' examples from the movies yet this is really no bad thing.
I'm not the most prolific of writers here at Ciao. Even at the best of times, lazy tendencies wrest away inspiration as I attempt to commit pen to paper. However, this unplanned and extended hiatus from my keyboard can be explained; I'm grappling with addiction.
There you go, I've said it. I feel better now. I AM AN ADDICT. I've succumbed to a time pilfering, wasteful and self-destructive habit, which casts Pete Doherty's illicit indulgences in a tamer light than my Nan's passion for peanut crackles and Breakfast with Frost.
HA-LO THERE
The original Halo was an early Xbox game created by Bungie studios, a Microsoft owned and suitably 'right-on' development house. With Microsoft struggling to establish its new console in the Sony-controlled marketplace, Halo created a name for itself and Xbox on the basis it was an extremely good sci-fi FPS (First Person [Perspective] Shooter).
Multiple millions of copies later, and the inevitable sequel was released in November 2004.
IMAGINE NO RELIGION [Uber-Nerd Remix]
I'm not big on sci-fi, so the Halo story bypassed me to a large degree. However, there is a fairly solid and credible story arc permeating all the action, and it all ties in nicely to the gameplay. So nicely in fact, that there is a Halo movie in the making; alas as with most game-o-movies it will likely be crap. Much of the back-story draws from 'best in class' examples from the movies yet this is really no bad thing.
Starting with the cliché; the Human race is under attack from alien invaders three hundred years from now. The invaders, the Covenant, are a deeply religious collection of alien races, with each race holding a different status within the social system. Their aggression towards Humans is supposedly engendered by a puritanical belief that they are morally/spiritually repugnant. You don't have to look too hard for some relevant modern day parallels then!
The Covenant fervently study a mysterious and seemingly long-extinct race - the Forerunners - a more capable people than both the Covenant and Humans, and are held in esteem as the most enlightened race ever to have populated space.
The most impressive architecture left behind from the Forerunners was 'Halo', a huge and unsurprisingly Halo shaped metal space station thousands of kilometres wide, the secrets contained within forming the basis of Covenant study. The original Halo game unearthed some of these horrific secrets, one being that Halo was created as a macabre self-defence mechanism against a terrible, parasitic plague; the other that this self defence mechanism was capable of destroying all life in space, thus could be used as a weapon against humans if channelled correctly.
With time running out for humanity, the battle to prevent the Covenant from unravelling the capabilities of Halo rages on in Halo 2. What neither the Covenant nor Humans appreciate is that their histories, futures and fates are intrinsically linked.
You play the role of Master Chief - a bionic, trained from birth marine with massively enhanced physical capabilities (not some kind of magical self-washing luxury nasal rag as his title suggests). As the last known of his kind, he represents Earth's best hope of infiltrating the Covenant and halting their plans.
DYNAMIC DUEL
Essentially, the campaign mode within Halo 2 requires you to play through a number of set pieces and objectives pertinent to the story progression, whilst avoiding death. This is the stock of all games of this genre, so you'll find no surprises here. Mission objectives are relayed by a female AI computer program, who will give your objectives context against the wider battle. These range from fending off attacks from Covenant drop-ships on Earth, to infiltrating Halo itself and grappling with the horrific Flood virus.
Missions are also dynamic, in that suddenly a new requirement will be foisted upon you mid-level, forcing you to rethink your strategy or make a daring rush into battle against the odds. This is an effective means of drawing you into the feeling of fighting a living battle which could swing at any moment, rather than plodding through a set of pre-determined tasks.
Depending on the location and stage of the game other marines will fight alongside you, occasionally calling locations of Covenant troops and discussing the ebbs and flows of the battle. It is at your discretion whether you protect these relative foot soldiers, although I tend to find them more useful for downed ammunition post-mortem.
What sets Halo apart from the competition from a cosmetic perspective is the scale, scope and atmosphere applied in every instance. From the battle-ravaged streets of New Mombassa on Earth, through to giant Space Cruisers and the mystifying/horrifying corridors of Halo itself, each stage of the story is played out on the grandest of scales. The visuals are fantastic for a home console, with vibrant colours, rich environments (one battle is staged with an enormous Earth looming from the glass frontage of a space-cruiser) and an excellent level of incidental detail a lazier programmer would have omitted. Character animations are also marvellous; your Covenant rivals can each jump, dive and move in a very convincing and 'organic' manner.
To compliment the visuals, the award-winning soundtrack of Halo 2 does much to immerse you in the experience. Orchestral scores reminiscent of Star Wars greet the more tense moments in battle, while the brief moments of eerie calm are accompanied by the acoustic purity of Choristers. This is effectively a near movie-quality soundtrack in-game, so trust me when I state you won't always notice it, but you'll always appreciate it.
ELITE GRUNTING
So Halo rates highly among those who judge books by their covers. Thankfully, the gameplay delivers on a similar and equally deep scale. Let's start with the Covenant opposition. As mentioned, the tiered social system is also reflected on the Battlefield; for example, Grunts are the least powerful yet most prevalent member of the Covenant force, and tend to operate in teams under the command of an Elite. Jackals are braver than Grunts, better equipped, yet physically just as frail. Each have their own diverse appearances, behaviours and respective strengths/weaknesses to counter and exploit.
The main facet not present in many games of this ilk is an advanced Artificial Intelligence, which takes many months of programming to create realistic behaviours. An Elite for example will attempt to flank you, run for cover when injured, throw down covering fire, and try to brain you with its gun if you stray too close. Should an Elite be killed in action, the accompanying Grunts will cease fire and retreat, screaming in horror as you chase the little critters down with a Shotgun. This brings some strategy into play, as you can save a great deal of work by picking the right target at appropriate times. Pleasingly, there are around a dozen variants of opposition to grapple with.
ENORMOUS WEAPONS
Halo's weaponry is as diverse as the Covenant opposition, and is perhaps what really lends the game such balance and versatility. Both the Humans and Covenant have separate technologies, and this is reflected in the arsenals of each. During the game, you can recover dropped weapons from either comrades or enemies. Rather than being gimmicky, this feature enhances tactics, as the Covenant weapons are based on plasma and light, the Human equivalents on ballistics. Moreover, they can be used in tandem to devastating effect; finding the most destructive combinations and where they are best employed is an integral part of the experience. Whether you are sniping from distance or getting up close and personal, there is a weapon for every occasion (which sounds very much like an ad for the Chippendales).
The use of vehicles is more often than not terribly realised in shooting games, however Bungie has performed a minor miracle in making them not only functional, but superb fun to utilise. Following the same Ying/Yang system as the weapons, you can either board a gun turreted Jeep with fellow marines and cause mayhem, doughnutting into a group of Grunts whilst honking the horn triumphantly, or conversely hijack a Covenant 'Ghost' (a bit like a hovering alien-esque motorbike with guns) and turn its attentions on the previous owner. Whatever your decision, a beautiful and bloody intergalactic chaos usually ensues.
To continue the Dark/Light balance, the campaign mode also demands you play as a Covenant Elite at times, which is an unlikely and unique twist. His presence is really a vehicle for telling the Covenant's story, and how the Master Chief and this particular Elite 'The Arbiter' are destined on a collision course later in the game. Exile and failure spur this Elite to success in a final suicide mission, and it's a nice departure from the standard missions. To be fair, the gameplay is almost identical in these sections, yet as an atmospheric touch this feature is nicely implemented.
Finally, you can also drag your other half around the campaign mode on the same screen should you wish, which is almost identical to the single player mode.
FACING MY DEMONS
So, c.1500 words in and I have reviewed approximately 1/10 of what Halo 2 is really all about. My addiction lies not with the Campaign as described, but elsewhere. It has cost me more hours of valuable real-life than any game I ever owned. It almost killed my Ciaoing. Hell, it almost made my girlfriend cry. It's the multiplayer online mode and it very nearly ruined me. I'm not joking. I wish I was.
For the price of an internet connection and router, plus a £40 subscription to Xbox Live, you can hook up with people from all over the world to participate in the Halo 2 multiplayer mode. Far from being an added extra, this is an entire game in itself. Believe me, if you're reading this and enjoyed the campaign; DO NOT be tempted by this unless you care not for loved ones, friends and careers.
ORGANISED VIOLENCE
Drawing inspiration from the main game, Halo's multiplayer places you in arenas reminiscent of the main campaign, assigns you to a colour-coded team and gives you an objective. Whether this be capturing an opposition flag, planting a bomb in the enemy base, holding territories for a specified time, or simply killing each other first to fifty, there is always a common goal; send the opposition packing under a hail of grenades/bullets etc. As a form of organised sci-fi violence, Halo has no equal. It has no equal in terms of online gaming. The chaos as 16 people grapple over a captured flag, inching it ever closer to the target, with rocket launchers, grenades, snipers and gun turrets homing in on you, is utterly exhilarating. Don't laugh, it really is.
Another draw of Halo online is the ease in which you can enter a game, and the deep level of competition thereafter. Most games online operate much like internet chat rooms, which necessitates dropping in on a group of random people and arranging a game. To make games fairer and less random in nature, Bungie have created the coveted 'Matchmaking' system, whereby you are allotted a ranking of 1 - 50 in each play list (a play list being the different game variants such as every man for himself 'Rumble Pit', or 4 v 4 'Team Skirmish' etc etc.). Your rank subsequently determines your opposition, as you can only be matched against players of similar skill. After the action, the victors take 'experience points' from the losers, and the respective ranks are recalculated. These calculations are based on the ELO system, originally devised to represent the skill and rank of chess players.
This system seems to unleash an unparalleled competitive streak in participants, so I would recommend any young and innocent ears are kept away from the headset provided with the Xbox Live subscription. Most players are based in the U.S., so you can imagine the result of such elevated testosterone levels.
The level concepts are unrivalled, varying from advanced Covenant space craft to dusty ancient graveyards, following both symmetrical and asymmetrical formats. Every arena has its own context within the Halo story, and boasts interactive features such as moveable scenery, retractable gates, air vents etc, all designed to have a relevance to combat. Bungie have painstakingly tested each arena for balance ensuring that no matter what game you're playing, no matter what area you begin from, you have a realistic chance of victory.
ROY OF THE ROVERS
Another excellent feature of Halo is the Friends/Clan system (this sounds so sad). Should you play with or against someone you particularly warm to, you can add them to a personal list of up to 100 players, so you can see when they are present online. Simply send them a 'Party Invite' and they can join up with you to enter the Matchmaking system together in parties of 2 - 8 players. Creating a 'Clan' enables you to draft players into a specified team then enter into battle, matching up against other Clans to gain team experience points rather than individual. This is where strategy comes into play, as you decipher who is most effective performing which roles, and communicating and playing as a unit.
Having never really dabbled in online gaming before, I have to say I was surprised at the demographic present within the community. Expecting a dour mix of Star Trek enthusiasts and philatelists, I have encountered some very mature, witty and fun people online in Halo, many of whom were 'Live Virgins' too. Entering into a game with the right people can be hilarious, as Halo online consistently throws up some classic comedic moments of heroism and utter stupidity in equal measures. Cue Roy of the Rovers-like improbable feats of skill to save your stricken team-mates via a hopeful grenade tossed from across the arena, or utter disbelief as you annihilate your entire squad with an eager yet horribly misplaced Rocket.
The cherry topping the Live cake has to be the ability to create private games for you and your online 'friends' to enjoy outside of Matchmaking. Should you have finally had your fill of American accents emanating from your headset, simply invite your British comrades for a fisrt-to-50 and make the game private. Just add beer.
Halo 2 online has consumed my spare sofa time for months. That's how good it is. It may sound like a nerdy pastime, but ultimately what's more sociable - playing videogames alone or with people from all over the world? I've spoken to and played alongside people from Mexico, Canada, the U.S., Egypt; it's as educational as games are going to get. I've had some interesting and entertaining conversations about dialect, cultures and lifestyles with my foreign friends all whilst having a quick blast on this truly great game. If you own an Xbox, this is as high a recommendation as you'll get from me. Five stars, no question.
RRP £39.99 - going cheaper second hand nowadays Xbox Live - £39.99 - 1 year subscription + Headset http://www.bungie.net/Games/Halo2/ 16 +
...I first experienced the original Halo a few years ago and found it to be one of the most fun ways of sitting on your backside for hours on end wasting your life away. When due to a bit of a windfall I found myself with a bit of loose change in the bank, I decided to invest in an X-Box and reacquaint myself with Halo, this time in is sequel form Halo 2, and Im glad I did. For the uninitiated Halo is a first person shoot-em up. In non-gamer speak that ... ...Medal of Honour and Doom, Halo 2 is a futuristic version of the idea, think of Starship Troopers as a mainly solo affair and you are not far from the mark.
DON'T FIRE UNTIL YOU SEE THE WHITES OF THEIR EYES, IF THEY HAVE THEIR BACKS TO US THEN WE ARE IN TROUBLE!
Last time around you played Master Chief the one man killing machine that defends humanity against the evil covenant, and he is still the starting point for the game. You have to act out ...
steerpyke 23.02.2005
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Ciao members have rated this review on average: very helpful Review of Halo 2 (Xbox)
Advantages: Everything Disadvantages: Bad ending sequence to campaign
...much everyone has heard of Halo 2 by now. It is at the pinnacle of console games. It has a brilliant mix of shooting, fighting and driving action in a brilliant array of well designed levels although the ending to the campaign is rather abrupt. Apart from the 15 campaign levels there is multiplayer, system link and xbox live play. Xbox live is where Halo 2 comes into it's own. There is a number of different game types such as slayer and oddball amongst ... ...360 has many online games Halo 2 is still the most popular online game, recently two new multiplayer maps have been released by Bungie to add to the load Bungie has given Halo 2 players and the ones that are already on the disk.
In total there is 15 different missions, between each mission there is some wonderful little cut scenes which tell you how the story unfolds very nicely. You play as Master Chief in most levels but sometimes you play as ...
sifair 13.06.2007
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Ciao members have rated this review on average: very helpful Review of Halo 2 (Xbox)
Advantages: Excellent Game, graphics,sound,controls,playing types Disadvantages: Story mode ending,changes to Co-Op,where is the Scorpion?
...original essentially made the XBox, Halo 2 was released. last November marked it's release, for which I was waiting to pick up the Limited Edition version of the game. Essentially this is the same Halo 2 as everyone else bought, except in a metal tin with a bonus DVD concerned with the making of the game. Personally, I also got a free poster and strategy guide for my extra money, and I don't regret shelling out the extra cash. For those unaware, ... ...and stuck it in a Halo 2 box and expected it to sell bucketloads,the makers, Bungie, instead opted to bide their time and really let expectations, and in turn hype, for their sequel build up. The story of the game really cannot be delved into too deeply without giving away a lot of details. But a brief synopsis is that the alien alliance known as the Covenant has found another Halo, and they are once again set on switching it on to destroy everything. ...
Flash-Hammer 27.11.2005
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Ciao members have rated this review on average: very helpful Review of Halo 2 (Xbox)
Advantages: Great gameplay and graphics, don't forget the weapons Disadvantages: Still a little pricey, and a disapointingly open ending
...now), he introduced me to Halo last year, as a relative Luddite I soon dismissed it and attempted to put up with his insistence on playing. But gradually I noticed minute changes in my attitude towards the game, before one day I found myself hooked. I would call him tell him to come around with the x-box just so I could get my fix. At the time I was working for x-box returns department so everyday I would have to lug around hundreds of devices, of ... ...at work that a second Halo would soon be emerging (apparently this was common knowledge to those in the know) and I was mildly excited by the idea. But with no x-box and no ambition to buy one, the joy was tenuous.
The games release date was delayed and delayed and delayed, my friend was becoming far more frustrated, and little did I know but this irritation was contagious. Finally one magic day he came to see me with a ticket in his hands and an ...
stephen_logan 03.02.2005
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Ciao members have rated this review on average: very helpful Review of Halo 2 (Xbox)
Advantages: amazing game play that is untouchable Disadvantages: i haven't found one
...in less than 2 month's. Halo 2 is an unbelievable shoot them up game that has won over the hearts of children and grown adults all over the world.
On this addition of the halo series you can play two-player on campaign mode yet I haven't tried it yet so I can't comment on that experience. In this games campaign mode you control Spartan 117 otherwise known as master chief on his quest to save the human race from the alien force of the covenant who ... ...covenant elite (one of the higher ranks in the covenant's army, ranked by there armour colour)but I cannot remember his name.
Here is my break down of the covenant units Grunts: The basic infantry units of the covenant, Grunts are dangerous in groups but present little threat individually. Short, stocky, and relatively slow, they will often panic when faced with superior forces. However, if they are being led by a elite, they will stand and fight.
...
russ13 30.01.2005
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Ciao members have rated this review on average: very helpful Review of Halo 2 (Xbox)
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Advantages: Nine Great New Multiplayer Maps for Halo 2 Disadvantages: Backwash map is disabled
Before I get started, just want to point out that this review is for Halo2 Multiplayer Map Pack, an add-on for Halo2. If you dont know what Halo is have a look on Ciao for its own page.
Halo2 is an amazing game, and this map pack makes Xbox Live gaming with it so much more fun. Keep in mind though that the new maps are now available completely free and mandatory from Xbox Live, so there's no point in buying it. The disc also contains an update for the game, fixing a few bugs, but this is automatically downloaded when you connect it to Xbox Live anyway. Theres also a bonus video called "Another Day at the Beach". The new maps are almost some of the best on Halo2. Unfortunatly when I tried playing on the new Backwash map, it had problems on my Xbox 360, and for this reason I think its no longer in Xbox Live, although you can still ...
Advantages: Looks good/Good storage/Great games/Great graphics/can play films and videos/music/lots lots more. Disadvantages: Very expensive accesories, especially the wireless adaptor
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The games on the 360 are the greatest thing about it (obviously). The sheer number of great games out there now is good enough reason to buy it, but not only that. Many of the gratest games ever are 'Xbox 360 Exclusives'! including Halo3 Gears of War, Fable 2(when it's out) and many more. This is simply ...
Advantages: Marvelous UI, comfy fluid controllers, Xbox Live, Xbox Live, Xbox Live! Disadvantages: Mostly crap games, prone to overheating, no upgrade to standard hard disk.
like "what the popcorn?" or "nigger see the size of my dish, you wanna bigger plate" It's just so much fun offline and online, although it was a pretty unstable game in it's early days it's now settled down to be a keeper.
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This is a great games console. Not nearly as much fun as Halo2 was on the Xbox, but I suppose that only inspires hope for Halo3.... ...