I really enjoyed this game and managed to complete it within a week, although this was on the easiest setting so as to complete it before giving back to the library.
MULTIPLAYER:
I found that the best part of this game, however, was the Wi-Fi connection multiplayer and the endless fun ... Read review
Blending first-person shooting and third-person action. Quantum of Solace puts you in ... more
control of Bond's greatest weapon- his mind. Use the Wii remote and Nunchuk or take aim with the Wii Zapper as you enter the ruthless world of international espionage...
Postage & Packaging: £0.00 Availability: Out of stock
There never was a video game ofCasino Royale, but now Activision is making up for lost ... more
time with a title that incorporates bothCasino Royaleand its immediate sequel,Quantum of Solace. Its primarily a first-person shooter, but it does switch to an over-...
Postage & Packaging: £1.94 Availability: Usually dispatched within 1-2 business days...
Advantages: Brilliant multiplayer, especially with Wi-Fi. Three difficulty settings. Disadvantages: Sometimes in a fight the (A) button will set you off running instead of getting under cover.
I really enjoyed this game and managed to complete it within a week, although this was on the easiest setting so as to complete it before giving back to the library.
MULTIPLAYER:
I found that the best part of this game, however, was the Wi-Fi connection multiplayer and the endless fun to be had with it. I spent the majority of my time playing the multiplayer after completing the story mode as opposed to re-playing ... ...a large amount of time on this mode, that I even developed a method which involved a series of gun movements to communicate with other players.
That brings me onto one of the 3 noticeable flaws of the internet play, the first being that other than waving guns at people, there is no way to communicate. This is rarely a problem, however on a few occasions it can cause inconvenience.
I really enjoyed this game and managed to complete it within a week, although this was on the easiest setting so as to complete it before giving back to the library.
MULTIPLAYER:
I found that the best part of this game, however, was the Wi-Fi connection multiplayer and the endless fun to be had with it. I spent the majority of my time playing the multiplayer after completing the story mode as opposed to re-playing the story mode on a harder difficulty. I spent such a large amount of time on this mode, that I even developed a method which involved a series of gun movements to communicate with other players.
That brings me onto one of the 3 noticeable flaws of the internet play, the first being that other than waving guns at people, there is no way to communicate. This is rarely a problem, however on a few occasions it can cause inconvenience.
The second flaw to internet play is that on the not so rare occasion that the majority of players choose to be snipers, you are left without targets to shoot at. Or, one player who isn't a sniper will keep running off to get them and be shot from god knows where, only to re-spawn straight into another head shot from the snipers.
The third and final drawback of multiplayer is that there is a maximum limit of 4 people per game. This gets very annoying very quickly, as the levels are all a large size. A more sensible amount of players per level would have been somewhere in the vicinity of 8.
SINGLE PLAYER:
First of all, the story mode deserves to be congratulated as it actually makes the story far more understandable than the film itself. And also, unlike the film, it includes Casino Royale so you can roughly work out what is going on, whereas the film seems to assume you could remember all the events of the previous one.
Game play wise, there are two control schemes to choose from. These are the Wii-mote and Nunchuck or a Wii light gun. As i don't own a light gun of any sort, however, I can't say whether it works or not. With the Wii-mote and Nunchuck however, the game runs smoothly, even if the Wii's cursor/gun sight can be a little bit unresponsive at times.
The game comprises many different environments including an airport, train carriages, a sink hole in the desert, and even a sinking building in Venice. These make the game more enjoyable and keeps it alive, as some other games re-use the same scenery over and over, which can get very tedious.
The single player does have one very annoying glitch, though, which can sometimes result in having to reset the level. The glitch is as follows:
When you shoot an enemy in story mode they drop their weapon for you to pick up if you so wish. This is done using the (A) button. Sometimes in the story mode you will come across locked doors, or keypads which require your interaction. These too are activated using the (A) button. So, as you may have worked out, if you shoot someone in front of one of these doors or keypads, the game is going to have two scripts fighting over each other (For those of you who don't know what a script is, don't worry about it. It's basically what makes the game work).
Unfortunately, it always turns out that the (A) button will swap weapons with the weapon on the ground, instead of unlocking the door. And you can't even pick up the weapon to get rid of it, as you will then drop your current weapon in it's place, leaving a weapon to pick up with (A). I have found a way around this glitch though, which i have stuck at the end of this review.
Apart from the problems listed elsewhere in the review, this game is incredibly fun and the on-line play feature really is truly addictive. I would fully recommend this game to anyone with a Nintendo Wii, as it's (from my point of view) one of the best games for the Wii currently out.
GETTING AROUND THE GLITCH:
What you need to do is as follows. Find a weapon of the same type a few meters or further away from the door. Swap your current weapon for the weapon on the floor. Now walk back to the one by the door and it will be picked up for ammo leaving nothing in it's place
Advantages: Graphics, Multiplayer, Challenging, Follows Movie Disadvantages: Wii Zapper buttons
...Bond Multiplayer Experience - Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes."
===Main Opinion===
I had high expectations for this game as there hadnt been one brought out for Casino Royale, and my expectations were more than fulfilled. I firstly started playing the single player mode and was very impressed. The video sequences in between the game are great and follow ... ...does the game. The way in which both films have been incorporated into one game is great. The graphics are better than expected. The range of weapons, scenes and enemies are impressive. A Wii zapper can also be used which adds realism. Enemies can also be attacked, which is better when you remain stealthy, by swinging the nunchuk (or wii zapper) and then aiming and pressing the correct button which is presented. Some sequences are completed by just ...
JamieT123 09.01.2009
· Read full review
Ciao members have rated this review on average: very helpful Review of James Bond 007: Quantum of Solace (Wii)
...is that my dad had James bond Golden eye on the playstation, which I enjoyed playing, so this is a game I thought was worth getting especially as it had been released on the Wii.
The Quantum of Solace on Wii also incorporating Casino Royale and with a exciting single player mode that has you using the Wii remote as a gun to shoot your way through various levels, as you play Bond and you need all your skills and gadgets that bond would have to face ... ...along with scenes from the film. Multiplayer is a essential part of any bond game and this is no exception, you have the choice to have a go at the various maps and have a shoot out, with the split screen option local play option or the full screen online play option you are spoilt for choice. The only disadvantage is you are not able to compete against the computer on multiplayer mode.
This game requires some sharp shooting and some tactical moves ...
jo_field26 05.03.2009
· Read full review
Ciao members have rated this review on average: very helpful Review of James Bond 007: Quantum of Solace (Wii)
Product Information for "James Bond 007: Quantum of Solace (Wii)" »
Product details
Publisher
Activision
Developer
Beenox
Release Date
31st October 2008
Age
16+
Genre
Shooter
Sub Genre
First Person Shooter
Max Number of Players
4 Player
Platform
Wii
EAN
5030917056475
Format
Wii Disc
Manufacturer's product description
James Bond is back to settle the score in the Quantum of Solace game. Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Seamlessly blending the heart-pounding action and excitement of the upcoming "Quantum of Solace" feature film with the "Casino Royale" movie, the title propels players into the cinematic experience of international espionage. Based on the renowned Call of DutyŽ 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, the Quantum of Solace game delivers superior high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films.
Related tags for James Bond 007: Quantum of Solace (Wii) »
A whole new game play system exclusive to the Wii | The intensive action throughout the entire game | Total control over all vehicles, such as tanks and jeeps.
The shortness of the game | Graphics declining from its' prequel | Lack of multiplayer. (*)
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