Hey I'm Andy, from Northern Ireland, 22 year of age :) on here to review some products, probably mos...
Hey I'm Andy, from Northern Ireland, 22 year of age :) on here to review some products, probably mostly DVDs as I am a huge movie fan and can be quite harsh about even blockbuster films so keep an eye out for my reviews.
Member since:21.05.2009
Reviews:27
I still remember my first experience of a Japanese RPG, the year was 1997, I was 10 and Final Fantasy 7 was released. Called round to a friends house for a few games, we stumbled upon what would be an absolute revolution in both my gaming experience and everyone else's. Everything about the game was fresh and new, the story was engrossing, the battle system addictive. It was as close to gaming perfection as a game can get. Years down the line, the Japanese RPG has wore thin, only a handful have been realised in the current generation of consoles, and those than have, have generally been used as coasters. But in comes Lost Odyssey, does it re-invent the JRPG? Does it bring a fresh new battle system? Is it a revolution? The answer is no, it does none of these things, but that isn't necessarily a bad thing. The strength of Lost Odyssey is held in the fact that it sticks to close to traditional JRPGs, it actually brings back those fond memories of gaming days past.
The story, which is central to any RPG, revolves around an "Immortal" name Kiam. We get our introduction to him during the breath taking opening sequence, from the moment you see him you know he's a badass. Leaping from enemy to enemy he practically takes on an army single handily. But when a meteor kills everyone
on the battlefield, we soon we learn that Kiam is cursed with his immortality and has lost his memory, so you must set out to recover your memory and also get to the bottom of the massacre. The story is deep and engrossing, its for a mature audience, involving many twists and turns and a whole lot of political fun. Lost Odyssey features some of the best voice acting I've seen to date (Although I've just finished playing Infinite Discovery, and a drunk homeless ventriloquist would impress me after witnessing the games voice acting). The game does a great job of developing the main characters as you get further and further into the game you learn about their past and, what has been missing for a LONG time from RPGs, you actually care about the outcome of your characters.
From a graphical standpoint, the game is very attractive. After the first 20 or so minutes, I got the impression that the game was going to be very dark and maybe even gothic, until I found myself in the main city of Urha, a beautiful city with hundreds of NPCs to interact with all doing their own thing. The look of the game reminds me slightly of Final Fantasy 8, and infact there are quite a lot of similarities, both ashethically and in the gameplay (even the menus remind me of FF8). The sound is spot on. The score is fitting with the feel of the game, but at the same time it doesn't really standout. You wont find yourself humming the theme in work the next day, but at the same time its good enough to be noticed.
The battle system is a pretty simple turn-based system. With so many RPGs heading towards real time fights and button mashing, it's a nice change to see a game revert to the old fashioned take-as-long-as-you-want approach, allowing you to plan your next attack in a strategic manner. However one gripe I do have about the battle system, is that there is no way of telling whose turn is fastest, and whose is last until after you have entered the commands for that turn. For some reason the game decides to only show you the turn order while your characters are attacking, when its pretty much pointless. A nice menu at the top of the screen, something similar to Final Fantasy X, would have been nice. But it's a minor flaw that can be overlooked without too much drama. Another nice touch, is the ring system. When your character has a ring equipped, he/she has a chance to do more damage with an attack. 2 rings are displayed, one around the outside of the enemy, and the other that starts from the outside of the screen and gets smaller, moving towards the enemy. Its your job to stop the second ring when it is directly ontop of the first ring, and you will receive a bonus to your attack (Gunblade anyone?). It's nice to have something to do while your characters are attacking.
Lets get one thing straight, Lost Odyssey is a hard, slow game. After your first spat of action on the battlefield, in which your pretty much invincible, the game jumps off to a friendly city. It will be around another hour or so, depending on how much you explore, before your thrown back into the action, and when you are, oh boy. Normal enemies, the grunts you would run into in any game and level up with, seem so hard they could qualify for boss battles (Nice to see random encounters back in a JRPG also). And boss battles are insanely hard, even against the first boss you come across. I had to have multiple attempts to take him down, and in the end, I got damn lucky. This game is harder than any of the Final Fantasy's, but in my opinion, that's not a bad thing. There are a lack of games this hard, I'm bored of playing through a 10 hour game only to be dissatisfied with the experience. Speaking of which, there are a good 40 hours worth of gameplay in Lost Odyssey (not including re-loads), however a lot of the game is spent in cut scenes and not in combat. Lost Odyssey wont be a game you'll be taking back to trade in after a week.
Overall I really enjoyed my experience of Lost Odyssey, it was nice to play though a traditional JRPG and I was glad to see the return of a lot of their traits, random encounters, even though they've been criticised previously, are an absolute godsend. This game has certainly brought back some memories and provided enough to a challenge. And these days its knocking about for pretty cheap, and well worth the 4-discs of fun. Invest now.
Andy Creighton
How helpful would this review be to a person making a buying decision? Rating guidelines
Advantages: Powerful story, gorgeous grahics, gets the most out of the basic linear RPG genre Disadvantages: Cliched gameplay, slightly difficult to pick up.
LuckyDenverMinty 29.06.2008 (17.12.2008)
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Ciao members have rated this review on average: very helpful
Review of Lost Odyssey (Xbox 360)