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What The Hell Am I Doing Driving In L.A.? 23 of 23 Ciao Users found the following review helpful
Rating from tom1clare 4 Stars ()

Advantages Attractive visuals; responsive handling; strong longevity; technically impressive

Disadvantages Street races become a touch samey; maps recycled from older games; the story is awful

Midnight Club’s fourth iteration sees a return to Los Angeles and more moody street racing. Whilst unlikely to share in the limelight enjoyed by its mainline brothers, LA Remix nevertheless proves itself a viable alternative for fans of racing on the go.

It edges chief PSP rival Need For Speed Carbon: Own The City in nearly every department, save for the way in which it articulates its story. It’s the games one out-and-out failing, so let’s get that out the way now; whereas Carbon was surprisingly effective at building a narrative around its street sprints, LA Remix is a clichéd monstrosity. You play as an up-and-coming street racing twerp defined by his Gods-gift-to-everyone attitude. Gloating with such grotesque arrogance after each win, you’re left to lament the lack of character embodiment within the game as then at least you could picture punching the guy at regular intervals. There’s also the standard mix of unflattering stereotypes; black wheeler-dealers, shady Russian Mafiosos and the token “wouldn’t date ya” lady racer.

Much as Ms. With-It rates her prog-rock (because that’s the thing to dance to at beach parties, apparently), the soundtrack consists mainly of standard hip-hop filler, anonymous rock and the occasional slice of dance. One thing’s for sure; Midnight Club certainly isn’t interested in challenging any preconceived street racer notions, but it ultimately comes good where it matters: the racing.

Handling is responsive and the racing supremely fast, whilst the action trumps NFS Carbon by way of having a much, much busier city environment. Traffic is an ever-present danger and though the combination of a small screen and high speeds make for predictably troublesome bed-fellows, the ability to slow time momentarily during races proves a surprisingly imperative aid, helping the player to thread through thick traffic, effortlessly navigate a tricky corner or just allow a brief time-out to pick a route.

And though the city is perhaps not as large as would have been desirable, the number of short-cuts and alleyways that can be utilised opens things up nicely to a smartly-gauged game of risk and reward. Whilst nothing out of the ordinary, the mix of tournaments, time trials and chase events allow for just enough variety to keep things moving along. “Rep” and money are acquired through strong performances, leading to a greater range of upgrades and cars available. In a lucid bit of design, individual races staged around the city are coded into three difficulty classes; the harder the setting, the bigger the reward, but this system allows novices to get into the swing of things whilst still earning towards their next upgrade.

Working your way from cheap models through to the Ford GT's and Lamborghini Gallardo's is a satisfying process as the increase in performance is very tangible. It’s not all about the exotic cars however; both muscle cars and luxury sedans have additional driving perks, such as the ability to ram-raid through traffic unscathed.

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Previous page Next page Page 1 of 5 | 1 - 5 out of 23 comments
  • silverstreak 14/03/2012 19:56
    Rated this review as
    Very Helpful
  • Dentolux 26/07/2011 18:42
    Rated this review as
    Very Helpful
  • davidbuttery 22/07/2011 12:15
    Rated this review as
    Very Helpful

    I somehow suspect that most MC players are not hanging on every word of the story!

  • chrisandmark_is_here 22/07/2011 01:10
    Rated this review as
    Exceptional

    Another excellent review Tom, nice one! x

  • tumblewheel 17/07/2011 14:12
    Rated this review as
    Very Helpful
Previous page Next page Page 1 of 5 | 1 - 5 out of 23 comments

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