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A Problem Shared Is A Tension Halved 48 of 48 Ciao Users found the following review helpful
Rating from tom1clare 3 Stars ()

Advantages Good visual design; lots of neat little gameplay touches; cinematic qualities

Disadvantages Relevance of co-op is unproven; script, voicing and cast; few scares, lacks replay value

If you ever wondered what the love-child of Silent Hill and Heartbreak High would look like in gaming form, then Obscure: The Aftermath is assuredly the closest you’re going to get. Despite its “don’t mind if they die” cast of corny college kids and adherence to some unashamedly vintage survival-horror gameplay mechanics, it’s rather better than it sounds.

Released in 2009, this portable sequel to ObsCure revolves around a group of students based at Fallcreek University in a fictitious US location. A mysterious flower has been doing the rounds on campus, inflicting terminally dodgy mutations upon those who’ve snorted it or had unprotected sex. And this being a teen-horror, means more or less everyone.

Aftermath’s marquee features include unique character abilities and a cooperative element that runs throughout the game. Among others, you’ve got Corey whose acrobatic skills allow him to reach areas others can’t; Stan picks locks; Amy is able to decipher codes and hidden information whilst Mei can hack computers. It’s a mix that works well, and in instances when four or five characters meet up in a designated location, you can form different line-ups in a bid to find the duo best suited to moving things forward. The manner in which the narrative jumps from one pair to the next not only lends the game an episodic feel that’s ideal for portable gaming, but is naturally conducive to creating cliff-hangers, as you’re made to wait to see how certain scenarios pan out.

Having an ally at your side soon becomes second nature, and you can swap between characters instantaneously at the touch of a button, even during combat which is a plus. Choosing what weapons to hand the A.I., is important as it tends to dictate the role they play in combat. The best option is to give them a supporting role, preferably wielding a stun gun (which, like the chainsaw, has a rechargeable energy supply), allowing them to incapacitate enemies while you attack with bats and clubs. It’s best to do the lion’s share of the fighting yourself, as granting your partner a more hands-on role is risky as they aren’t great at defending themselves. Healing characters individually is a serious drain on resources, and as there isn’t an abundance of health items, you’ll find yourself cursing the A.I.’s ineptitude on occasions. Ultimately, much like the game as a whole, the teammate system is neither complete success nor total failure; joining a game with a mate via WiFi is a commendable addition though there’s rarely anything elaborate asked of you, beyond basic stuff like helping reach a high ledge, pushing the odd box or turning a valve. It’s also a peculiar scenario in a horror game, and it inevitably loses some of its atmosphere when paired as a social experience.

You have to admire Aftermath’s pandering to the golden era of survival-horror gaming, just because it embodies it so wholeheartedly. The whole thing reeks of the nineties, in ways that are both positive and detrimental in the final reckoning.

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Previous page Next page Page 1 of 10 | 1 - 5 out of 48 comments
  • Mistybrook 14/06/2012 18:25
    Rated this review as
    Very Helpful
  • BitterFusion 02/06/2012 22:35
    Rated this review as
    Very Helpful
  • MAFARRIMOND 25/05/2012 01:05
    Rated this review as
    Very Helpful
  • Anti_W 11/05/2012 13:37
    Rated this review as
    Exceptional

    Definitely not the kind of game for me, but top-notch review!

  • SirJoseph 24/04/2012 19:09
    Rated this review as
    Very Helpful
Previous page Next page Page 1 of 10 | 1 - 5 out of 48 comments

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