The overall rating of a review is different from a simple average of all individual ratings.
Share this review on
If you like Zelda, Metroid, Mario or any other adventure game, this is a must buy.
I'll be honest; I'm actually quite saddened by the fact that this game has not had the success it deserves, and as a gamer for six years, owning over seven consoles, I can safely say this is the only game I have said that about.
Okami sees you taking charge of a spiritual wolf named Amaterasu (a Japanese goddess) who is on a quest to rid the world of the evil Orochi- a seven headed dragon. You are armed with your athletic wolf ability and a celestial brush, which can be safely called the backbone of the entire game.
The entire game takes the cell shaded approach which is probably what throws people off the game. Though I am not a fan of cell shading (having hated the Legend of Zelda: WIndwaker style graphics), but these graphics are a joy on the eyes. Everything is so beautifully drawn, you really cannot fault the graphics. The entire world is so gorgeous you find yourself restricting your wolf to just a walking pace to take in the rolling luscious landscapes and the sparkling trees, flowers and water formations. I've said it once, and I'll say it again: it's just gorgeous and the screen shots on the net or the back of the game box don't do it any justice.
I mentioned the celestial brush. This is your weapon. Using this you can manipulate the environment, attack enemies and use it as a method of transport. Let me explain: in one point you have to cross a trench- deep enough to ensure that once you are down there, you cannot jump out. By holding down the B trigger on the back of the Wii remote, the scene freezes and your wii point becomes a brush. You can then paint onto the scene various symbols which activate different actions (the game will guide you through this and make it a piece of cake). So we need to cross this trench, why not fill it with water. Using the brush, paint over the trench and let go of B, a sea of water comes crashing down into the trench and you can swim your way across. Just one of the many moments of pure genius Capcom have crafted.
This then applies to combat where you can do the same thing and draw a straight line across an enemy to slice them, or just paint over them to over them in paint.
You can do standard attacks by shaking the remote and jumping is controlled by tapping or double tapping the A button. The 1 and 2 buttons control the perspective and toggle the map. Movement is controlled by the analogue stick on the Nunchuck Wii remote attachment and the Z button on the nunchuck locks the camera onto an enemy so you will not lose sight of them.
Saving the game can be done by finding one of the save points in the game. They are easily identifiable and found in every area of the map. A save anywhere feature would be much appreciated though.
The story is very well told, and gripping from start to finish. There is easily 40-50 hours of game play here- very similar to your traditional Mario or Zelda game. The wolf- as serious and as aggressive as he seems is actually quite humorous, as at the start of the game he has lost is godly powers and has to reclaim them, so his character still has room to be a bit innocent at times (Que. the puppy dog eyes).
As with any good adventure game you also have a partner- a tiny bug like creature, who is far too cocky and arrogant for is size. This adds a very nice contrast in the two main characters as they travel through this traditional Japanese style world, entering villages, meeting people and solving a variety of side-quests in addition to the main story line.
Action is plenty in this game. I really appreciate the way battles can be avoided should you need to, and are not randomly generated. The battles themselves are in real time, i.e. not turn based and can e quite frantic at times. However the game is very good at taking you through the battle techniques so there is nothing to worry about there.
The game features some beautifully orchestrated music that really does compliment the game. Whether you enjoy game music or not it is hard to fault this beautiful score. SFX are also very good, with accurate representations of the wolf's feet bounding through the fields.
The game is near perfect. The only complaint is that it is quite hard- the same difficulty as Zelda- Twilight Princess or Mario Galaxy- i.e not for the casual Wii gamer.
Other than that, this game is pure gold. Everything about it is created so well. If you don't already have it, then buy it. Something about it puts people off, but don't get me wrong, I'm not the only person who loves this game. Google some reviews of this game- they're some of the highest in gaming history.
The thing that makes me sad is that this will probably never see a sequel. Such a shame for a game that is at the same levels of Mario and Zelda.