...
Prey was a strange game in that it was originally announced years and years ago, and then simply disappeared. However, it returned with a bang in 2006, built on the Doom 3 game engine and follows the reluctant hero, Tommy.
Tommy is trying to persuade his girlfriend, Jen, to leave their ... Read review
In a nutshell:Although it was announced more than a decade ago this demonstrates that the ... more
best things really do come to those that wait, with the most original and technically advanced first person shoot em-up in years.The lowdown:Although it was conce...
Postage & Packaging: £1.94 Availability: Usually dispatched within 1-2 business days...
Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going ... more
nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a m...
Advantages: Solid FPS offering some neat features. Disadvantages: Nine hours gameplay for over twenty quid? Are you having a laugh?
...suppose, Halo.
Prey was a strange game in that it was originally announced years and years ago, and then simply disappeared. However, it returned with a bang in 2006, built on the Doom 3 game engine and follows the reluctant hero, Tommy.
Tommy is trying to persuade his girlfriend, Jen, to leave their reservation. Tommy isn't enthralled by his heritage and tradition, pushing them away while Jen embraces it all and is ... ...done…
Graphically, Prey is good. The engine on which the game is built, Doom3, is an excellent FPS engine as can be seen from Doom 3 and Quake 4, which both used it to good effect in different ways. Prey follows the Doom3 route where most of the levels are closed in affairs, rather than the Quake method which also introduced outdoor areas. I felt that this gave Prey a claustrophobic feel to the game which was crying out for some variation ... more
Games come and go as far as I'm concerned. Rarely do I get excited when the new release is paraded across the gaming press. The main exception to this, for me, is the First Person Shooter genre that I find quite interesting. Like other genres, the FPS one does have its own 'A-list'. On the PC, these are generally regarded as the Doom series, the Quake series, Half-Life and, I suppose, Halo.
Prey was a strange game in that it was originally announced years and years ago, and then simply disappeared. However, it returned with a bang in 2006, built on the Doom 3 game engine and follows the reluctant hero, Tommy.
Tommy is trying to persuade his girlfriend, Jen, to leave their reservation. Tommy isn't enthralled by his heritage and tradition, pushing them away while Jen embraces it all and is reluctant to leave. During yet another late night discussion on this very topic, strange things happen. Weird coloured lights appear in the sky and before Tommy realises it, he's taken away along with Jen and his grandfather, Enisi.
Shortly after arriving on what appears to be a huge alien spacecraft, Tommy finds himself released from captivity by some unknown ally. There are only two things to do, and that's find some means of releasing his girlfriend and grandfather and then finding a way to escape the spacecraft and return home. Easier said than done…
Graphically, Prey is good. The engine on which the game is built, Doom3, is an excellent FPS engine as can be seen from Doom 3 and Quake 4, which both used it to good effect in different ways. Prey follows the Doom3 route where most of the levels are closed in affairs, rather than the Quake method which also introduced outdoor areas. I felt that this gave Prey a claustrophobic feel to the game which was crying out for some variation at times. The game does use the engine quite well, although like Doom 3, was a touch too dark for too long and I did think that the graphics were a touch too same-y throughout the entire game and that's an issue with the game designers rather than the engine. Apart from that, and a weird design that gave Jen HUGE ears, the game does well in the graphics department.
As far as the audio is concerned, it's fairly forgetful. The voice acting is of a high standard, but I'm struggling to remember to music involved or the sound effects within the game. I suppose, that could be a positive note as if it were atrocious, I'd certainly remember it.
Performance-wise, I found the game ran well. On my PC (specifications listed below), I set the resolution to 1024 by 768 and the detail level to medium and found the game played well - it was smooth and the effects were impressive.
The designers have introduced some new and unique gameplay features which do enhance the game somewhat. On the alien side, there are portals which are capable of transporting you across untold distances (and it is fun to look through these portals, which are only visible from one direction) and often require reorientation before you can continue due to another feature of the game.
The designers have included two means to defy gravity. The first are powered walkways which appear throughout the game. On them, you're able to walk up walls and even upside down, while anyone else nearby that's not on the walkway has to obey the laws of physics. This does provide challenges in that it can be hard to get your bearings while running up a wall onto a ceiling while trying to shoot some of the bad guys that might appear. It's doubly difficult if the bad guys are running for the control panel of the walkway to turn off the power, rendering you at the mercy of gravity again. These were great fun to use, though reminded me a little of some levels of the Star Trek FPS games.
The second feature is a series of switches that change the direction of gravity. These could be found all over the place, and shooting one of these switches meant that gravity would then operate in the direction of the switch. For example, shooting a switch on the ceiling would mean that gravity was reversed. Shooting a switch on a wall to your right would mean that would mean that the wall to your right would become the floor and everything in the room that wasn't nailed down, would fall in that direction including bad guys, crates and everything else.
At times, the main character does run into some problems that require a little lateral thinking to solve. Some of them revolve around the gravity switches, while others force you to use other means of solving them, such as spirit walking etc. Generally, I found the puzzles to be logical and solvable without too much frustration or hair pulling, which does make a difference from other games where such puzzles might be completely unfathomable.
The weapons are your bog standard fayre for FPSs, though are done well with decent sound effects and a good balance between the numerous types. I found myself switching between most of them throughout the game, which I've not done in a game for a long time. Usually, I find a favourite which tends to be fairly good for all situations, but in Prey, some weapons are good in some circumstances and useless in others, forcing you to continually switch.
The main character in the story, Tommy, is a Native American (Cherokee), and his mythology is explained in a little detail. However, not all the added features related to this are positives. In terms of gaming, the mythology angle introduces two features, the first of which is the ability to 'spirit walk' i.e. leave your corporeal body and walk through forcefields etc. This is an excellent feature as when looking at the world in 'spirit vision', other paths and solutions might present themselves. It's up to you to spot the clues as to when this might be.
Sadly, the second feature is a HUGE negative aspect to the game. When you die (which will be often), you are transported to the spirit world where you must do battle with the spirits of the dishonoured dead. Fighting these spirits raises your physical and spiritual health until you get sucked back into the physical world. Essentially what this means is that dying does not have an impact on your progress and you're pretty much granted 'God' status. The only negative aspect is that you have to spend thirty seconds or so in the spirit world getting as much physical and mental health as possible. In terms of gameplay, this severely reduces the lifespan of the game. In my case, it was about nine hours which is far too little for a full priced game.
The story is a strong point and is interesting, although there are several unexplained areas that seem to crop up once or twice and are never resolved, such as who or what are the ghostly children and why are they intent on killing you at every opportunity?
Additionally, I didn't have any real empathy for the main character. When faced with (pre-scripted) decisions through out the game, more often than not chose the path that I couldn't see myself taking. This does have a real impact on my enjoyment of the game because I think it's important in games such as this to be able to immerse yourself in the story and atmosphere and anything that stops your from doing that cannot be a positive.
I don't think Prey is a game I could possibly recommend with too much enthusiasm, especially at the current price of £25. It's an average FPS game with some innovative features that helps maintain interest, but the negative aspects do hinder it at the same time and may even outweigh the innovative and fun features. It's far from a disaster, though, so if you can find it cheaper or are prepared to wait until it drops under the £20 price point, then do so as it would offer significantly better value for money.
My advice would be to try before you buy and the demo is available online at: http://www.prey.com
Prey's recommended PC specifications:
Intel Pentium 4 2.5Ghz / AMD Athlon XP 2500+ processor 1GB System RAM ATI Radeon X800 series or comparable card with latest manufacturer drivers DVD-ROM (Limited Collector's Edition) 2.2GB of uncompressed free hard drive space 100% DirectX 9.0c compatible 16-bit sound card Microsoft Windows 2000 or XP with latest service pack installed Mouse and keyboard DirectX 9.0c (included)
My system specifications (for performance comparisons):
AMD Athlon 2500+ processor 1GB System RAM ATI Radeon Atlantis 9600 256MB graphics card Soundblaster 7.1 soundcard 16x DVD-ROM Windows XP with SP2 Mouse and Keyboard Direct X 9.0c
Advantages: Some memorable moments, use of licensed real-world songs Disadvantages: Novelty of unique elements become old hat fast, patchy plot
...of it do.
In Prey you assume the role of Tommy, a Native American-Indian who works as a mechanic (as evidenced by the fact that he has a wrench. All people who own wrenches are mechanics) and does not want to embrace his heritage.
He wants to escape the "ranch" (if you can call a pub a ranch) with the love of his life, Jen. The only problems are that Jen does not want to leave, and that Jen does not know that Jen is the love of Tommy's life. This ... ...them in Gmod long before Prey came out, and when you play Gmod and can make portals anywhere, then you play Prey and the portals are defined by the game, it doesn't seem as fun.
Gameplay-wise the game is a mixbag of the same ol' running-around-shooting-everything-in-your-path, and some remarkably touching moments. I don't mean that you'll be weeping, but rather your human side will give a grin when you hear the muted strains of Heart - Barracuda ...
oxymoron_02 09.05.2007
· Read full review
Ciao members have rated this review on average: very helpful Review of Prey (PC)
Advantages: Stunning Graphics, Interesting Plot, Challenging Puzzles and the ability to walk on the ceiling! Disadvantages: Blood and Gore
...there isn't! For it's price Prey is worth every penny!
Prey is an interesting look at how an alien invasion of Earth could pan out. The gamer plays a character called Tommy (and average Cheraki indian man) ,who works in a bar with his grandfather and Jen (a girl he secretly adores, but finds it terribly difficult to tell her) Tommy isn't like other people however, he has the ability to "Spirit Walk" which basically means he can exit his body and ... ...challenging puzzles within the game. Prey follows Tommy's story as a huge Alien spacecraft called The Sphere invades Earth and abducts hundreds of people (including Tommy, his grandfather and Jen) for "Havesting" as expected the media and radio stations errupt in both panic and despair, speculating about why Aliens are invading Earth and what there purpose could be. But as Tommy is heaved onto the strange craft with his grandfather, Jen and many ...
Woodzy1991 16.07.2009
· Read full review
Ciao members have rated this review on average: very helpful Review of Prey (PC)
Being a fan of the FPS genre I was looking forward to Prey, especially having heard the praise about it's graphics. Unfortunately it turned out to be a disappointment.
You take on the role of Cherokee mechanic Tommy. Whilst in his girlfriend's bar aliens attack and you are abducted along with your girlfriend and grandfather. You manage to break free from the alien device holding you and set off to free your grandfather and girlfriend. Unfortunately ... ...grants you powers.
Throughout the game you can switch between the "real" world and the spirit world. Entering the spirit world enables you to pass through bars etc. One of the most annoying aspects of the game occurs when your character dies. When you die you are transported to the spirit world, you must then use your bow and arrow to "kill" spirits who will then bestow upon you health or spirit energy. To do this every time you die becomes annoying ...
CloudRuler 11.09.2008
· Read full review
Ciao members have rated this review on average: helpful Review of Prey (PC)
Gameplay/Playability
Graphics
Sound
Value for Money
Longevity
Quick review of Prey (PC)
i love fps games and i feel prey is one of the best made ,its a little underratted i believe . It has great levals, a good plot good graphics and there is some good stuff in it like walking on the ceilings good music and its cheap to buy now. I would recommend this game to anybody who likes fps games .
Only down side is its abit short for very good players . ...
marc007 18.07.2008
Ciao members have rated this review on average: helpful Review of Prey (PC)
Advantages: Mind Bending Gameplay, some puzzels. Disadvantages: A Bit glitchy.
This game is sound enough, you play as the Indian character, Tommy the hero. You are in a bar with your grandad and girlfriend, when all hell breaks loose and you are transported onto a alien ship, from that point on you have to wipe out hordes of alien scum demonically possed kids and al sorts of other freaky monsters. You can pass between the physical world and the spirit world, which comes in handy as you are playing through the game, weapons ...
slipkid 23.12.2008
· Read full review
Ciao members have rated this review on average: somewhat helpful Review of Prey (PC)
Gameplay/Playability
Graphics
Sound
Value for Money
Longevity
Similar reviews »
Reviews which might be of interest for "Prey (PC)"
Advantages: Hugely Expansive, Brilliant Graphics and Awesome Gameplay. Disadvantages: Time consuming. Slight graphic downplay compared to PC.
a Brute who uses healing magic. Or a stealthy little sneak that appear from the shadows in a ball of blazing magic. Of course, sneaking takes a penalty if you wear a full set of heavy armour, so you have to take that in to consideration. It really is up to you. On top of that you can customise the appearance of your character. Further more, you can even choose what star sign you are, which gives you a special once per day ability.
Game play is simple. You have a hit button, magic button; defend button and a jump button. You move with the left analogue stick and look with the right.
Fighting works well. You have a vast choice of weaponry, which are categorised. Blade, Blunt, ranged etc... You just choose the one that is the most fun to you and off you go! You can fight all out like a maniac, or sneak around and fire arrows at your prey ...
Advantages: Entertaining 1st person shooter for PC Disadvantages: Violent and irreverent language
girl into a powerful adversary is odd. Why do it? Who knows? The same thing is found in P.R.E.Y and Bioshock as well.
Single Player
****************
This is specifically where the player battles against computer adversaries rather than against a friend on another PC online or on a network. The gameplay will be 'on tracks' in the sense that you'll be encouraged to follow a script that unfolds as you fight your way from one situation to another. As you win each strategic target the game will open up the next part of the adventure for you to play.
Controls and setup
**********************
In the early days the mouse wasn't used and keys or even a joystick would have been the commonly chosen options for moving characters around. By Quake 2 there was an option to move your head around freely in the game to look up at balconies or down ...
FlameDruid 26.09.2007
· Read full review
Ciao members have rated this review on average: very helpful Review of F.E.A.R. (PC)
In a nutshell:Although it was announced more than a decade ago this demonstrates that the best things really do come to those that wait, with the most original and technically advanced first person shoot `em-up in years.The lowdown:Although it was conceived at a time when 3D graphics cards were still optional the basic idea behind the Prey portal technology is still the same as it ever was, allowing you to instantly step from one world to another in the game. You can even create the portals yourself as you battle grotesque enemy bosses in one area and jump back to another to recover. The game casts you as a Cherokee Indian with a number of magical powers such as spirit walking that let you explore the game world as a spirit, and deathwalk which replaces the normal need for intrusive quick saves with an innovative mini-game set between the worlds of the living and the dead.Most exciting moment:Not only is the portal technology amazing but the game's use of gravity is equally inspired with gravity escalators that run up and across ceilings and some excellent zero gravity sections where you pilot spaceship pods and explore a tiny rotating planetoid.Since you ask:Originally intended only for the PC, the Xbox 360 version is being developed by British team Venom Games, who previously created Rocky Legends for Ubisoft, and features an 8 player multiplayer mode.The bottom line:Looks like being one of the top predators in the shoot `em-up world.Harrison Dent In Prey, gamers enter an unpredictable world where nothing can be taken for granted. Most of the game takes place within a living ship, a giant entity that can sense and react to Tommy's presence.Prey makes use of Joseph's Campbell's renowned story structure, "The Hero's Journey," for guiding the main character arc. Campbell's extensive work on mythological story progression was made famous when George Lucas used it for Luke Skywalker's story arc in the original Star Wars.Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.Prey is serious, dark story, based on authentic Cherokee mythology. Themes of sacrifice, love and responsibility are explored and the story dives into emotional territory not yet explored by similar games.