ust like the zombies in the games themselves, Capcom has resurrected its gun survivor franchise and has unleashed Resident Evil: The Umbrella Chronicles on unsuspecting Wii owners. The last gun survivor game here in the US came out in 2003 (RE: Dead Aim) and was actually a pretty decent offing. ... Read review
Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil ... more
franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locat...
Postage & Packaging: £4.99 Availability: Usually dispatched within 1-2 business days...
Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil ... more
franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locat...
Postage & Packaging: free Super Saver Delivery Availability: Usually dispatched within 24 hours...
Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil franchise, ... more
with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring location...
Swarms of undead creatures and mutated terrors rule the streets.Gather your firepower, ... more
prepare to face horror and uncover the dark truth that could take the Umbrella Corporation down forever.Unique gameplay choices using the Wii remote including gun shooting action.Vast array of customisable weapons at your disposal. Make the right choices to stay alive.Storylines and characters from Resident Evil 0, 1 and 3.Fight alone or with a friend in Co-Op mode.
Postage & Packaging:£0.00 Availability:Out of stock
Advantages: Long game, pretty sweet light-gun mechanics. Disadvantages: The bizarre inclusion of movie info, but the reducing of characters. O_O
...survivor franchise and has unleashed Resident Evil: The Umbrella Chronicles on unsuspecting Wii owners. The last gun survivor game here in the US came out in 2003 (RE: Dead Aim) and was actually a pretty decent offing. Umbrella Chronicles turns Resident Evil 0, REmake (the Gamecube version of Resident Evil 1), and RE3 into light gun games, and throws in an all-new location to boot. This is one nostalgic trip down blood soaked memory lane for Resident ... ...through locations featured in the Resident Evil: Outbreak games instead (the police station was featured in RE: Outbreak File#2, so it was already ready to go). I'll leave it to you to figure out why I call the all-new Umbrella facility scenario "movie tie-in city", but I will say that in the future those horrible "movies" need to stay as far away from my Resident Evil games as they possible can! Anyway, every environment in the ... more
ust like the zombies in the games themselves, Capcom has resurrected its gun survivor franchise and has unleashed Resident Evil: The Umbrella Chronicles on unsuspecting Wii owners. The last gun survivor game here in the US came out in 2003 (RE: Dead Aim) and was actually a pretty decent offing. Umbrella Chronicles turns Resident Evil 0, REmake (the Gamecube version of Resident Evil 1), and RE3 into light gun games, and throws in an all-new location to boot. This is one nostalgic trip down blood soaked memory lane for Resident Evil fans. But people just looking for a good time will find it here as well.
RE: UC takes players on a nostalgic filled trip through RE0, the Remake, and RE3 in light gun shooting form, and it's all narrated by captain bad-ass himself, Albert Wesker! Relive the train of death with Billy and Rebecca; walk the halls of the terror-filled mansion with Chris and Jill; lead Jill and Carlos through the zombie apocalypse of Raccoon City, all the while using your Wii-mote as a gun to blast anything undead or otherwise that stand in your way. All of this ends in a brand-new scenario that takes place in 2003, with Jill and Chris leading a team of commandos into "movie tie-in city"-I mean, an Umbrella stronghold to finally put an end to the T-virus creating corporation once and for all. You also get the chance to unlock extra sub-scenarios where you'll play as Albert Wesker, Ada Wong, and other characters that have supporting roles in the games. Ever wonder how Wesker came back to life and escaped the mansion before it exploded? Or how Ada was able to survive the horrors of Raccoon City? Well, here's your chance to find out!
For RE fans, these abridged versions of the RE games are sure to make them jump up and down with glee, although the game does lack RE2, RE: Code Veronica, and RE4. Code Veronica I can understand, since it got it's own gun survivor game for the PS2 that was only released in Japan. RE4 I can understand as well...this is the UMBRELLA Chronicles after all, and RE4 takes place well after the dismantling of Umbrella. Which leaves the weird exclusion of RE2, which is pretty disappointing. I'm also disappointed in the severe lack of Barry Burton in the Remake scenario. How could you, Capcom?
Like I said before, the game is broken down into 4 main chapters that have three main scenarios each and 2-4 sub scenarios. You start off with RE0, and then move on to the Remake, then to RE3, then finally the Umbrella facility. The sub scenarios are unlocked by either beating the main scenarios first or by getting a good score in the main scenarios, which I'll talk about later. After you choose which scenario you want to play, you can then choose which character you'll be playing as, and which weapon you'll use to complement you infinite-ammo pistol. Then you start your game and off you go.
Your main goal in RE: UC is to shoot first and ask questions later. Zombies, dogs, hunters, and many other classic RE villains stand in your way, so get that trigger finger ready. You use the Wii-mote to move the crosshairs on the screen to what you want dead, and use the "B" trigger to fire. Flick the Wii-mote in any direction to reload your weapon. The "A" button on the Wii-mote is you action button, which lets you pick up items and weapons by putting the crosshairs over them and pressing it. By holding down the "A" button and waving the Wii-mote, you do knife attacks on foes that get to close for comfort, and pressing the "B" trigger while holding down the "A" button will throw grenades. Finally, you use the analogue stick on the nunchuck to pan the camera. I was also able to use a Wii-Zapper for this game, but besides helping to steady your aim a little, there's not much difference in using it instead of the regular Wii-mote. I do wish there was a configuration for the Wii-Zapper where you could take the crosshairs off the screen so the game plays more like an arcade light-gun game. Maybe next time.
The environments you go through in RE: UC are pretty much the same as in the regular games, so be prepared to recognize a lot of places. However, for RE3, the designers seemed to have felt that it would take way to much time to redesign RE3 locations, so they have Jill and Carlos go through locations featured in the Resident Evil: Outbreak games instead (the police station was featured in RE: Outbreak File#2, so it was already ready to go). I'll leave it to you to figure out why I call the all-new Umbrella facility scenario "movie tie-in city", but I will say that in the future those horrible "movies" need to stay as far away from my Resident Evil games as they possible can! Anyway, every environment in the game is pretty much fully destructible, and destroying things can possible yield weapons and hidden files that contain a ton of back-story on the Resident evil saga.
The majority of the game has you blasting away the numerous zombies that appear on your screen. Zombies can take quite a bit of ammo to take down with your normal handgun, so naturally you'll probably want to aim for their heads for a quick kill. However it's not that easy, as every zombie's critical hit point that will cause their heads to explode is located right in the middle of their foreheads, and UC requires very precise aiming to hit that sweet spot. When there are a bunch of zombies coming toward you getting closer and closer to eating your face, it can become extremely difficult to get these critical hits off and quite possible make the average gamer annoyed. This may also force them to switch to a shotgun, magnum, machine gun, or grenades to keep them at bay; wasting ammo for the challenging boss fights you'll face at the end of each scenario. This is especially evident in the RE3 chapter, as zombies are thrown at you in great numbers in pretty much every scene (I still think that RE3 is the best part of the game however, as the last main scenario in the chapter has Nemesis stalking you throughout the police station in some awesome moments). Oddly enough, I found it extremely easy to hit the critical points of every other enemy in the game, including fast moving zombie dogs, infected monkeys, spiders, chimera, hunters, and lickers. Most of the time I was able to take out these enemies with some well-placed handgun shots, so...go figure (packs of hunters though can prove to be difficult). Other actions you can take against zombies include counterattacking when they grab you by shaking the nunchuck, which leads to an animation of your character kicking zombie ass. However, the more you do these, the harder they become to do. You regain health in UC by picking up green herbs, and picking up a first aid spray will regenerate your health one time after you die. You'll also run into those "button-pressing or Wii-mote waggling" action cut-scenes that all those games seem to love today.
At the end of each scenario in a chapter, you'll square off against a boss. Pretty much every boss in the game except for a few new ones in the sub-scenarios and the Umbrella facility scenario is taken from the actual RE games, so be prepared to face the giant scorpion, leech men, the Yawn, Lisa Trevor, the giant earthworm, and Nemesis in battles to the death once again. Bosses have a health bar that must, of course, be whittled down to zero to defeat them. Thanks to UC's precision aiming and some well-protected weak points, boss fights can be quite the challenge. Most boss attacks can be avoided but either shooting them or performing an on-screen action to dodge them, though some bosses seem to have some attacks that are completely impossible to dodge. It may be just be my slow trigger finger, but dying for the eighth time on Nemesis because I could never stop his tentacle attacks can make for a frustrating experience. Still, that's what you save your more powerful weapons for, and a lot of the boss fights are entertaining.
After you beat a scenario, you get a letter rank based on such actions as time taken to beat it, the number of enemies you've killed, and critical shots (which only count zombie critical hits). You then get a certain amount of "stars" depending on your grade, which can then be used to upgrade the weapons you have picked up (can't upgrade the pistol, unfortunately). Getting a good grade in certain main scenarios is also the only way to unlock certain sub-scenarios, so replays may be needed. It's a good thing you can still earn "stars" to upgrade weapons when you replay scenarios, though.
If there were any other complaints (besides the sometimes frustrating precision aiming and the automatic boss hits), one of them would be that some people might find shooting zombies...repetitive and boring. Surprising, I know! Another has to do with weapon changing. Specifically, if you use up all the ammo available for a weapon, that weapon doesn't disappear from your inventory. So trying to switch to your handgun after using up your last magnum shot can be frustrating and lead to free enemy hits as you scroll through all your empty weaponry. I would have also like it if gunshots did more damage to zombies, like blowing off limbs or chunks of flesh. The dumb, jerky motions they make instead get lame after a while. At least they drop to their knees with a shot to the leg.
For the first three scenarios, all the backrounds are lifted from the respected RE game and faithfully recreated here (except of course for RE3 using Outbreak levels), but they lack the fine polish and detail the Gamecube and PS2 originals had. There are some ugly textures and bland sections, but like I said before they are all almost fully destructible. Character models are still pretty good, with the main characters lifted straight from the Gamecube titles and zombies and other enemies showing nice detail up close. Props on the nicely redone Nemesis as well (and props for not giving in to "movie tie-in city" and making Carlos look like Oded Fehr! *goes to puke*). Cut-scenes are also pretty well done, basically acting like abridged versions of the RE games, it also helps that a lot of them are narrated by Mr. Cool himself, Albert Wesker. Runs pretty smoothly throughout with 480p and widescreen support.
Music and sound effects in RE: UC are decent. Zombies moaning, dogs growling, hunters shrieking, are all taken from previous RE games. Music sounds like a mix between the regular, moody RE compositions and some techno beats, most likely to complement the arcade feel of the title. Like previous RE titles, voice work ranges from decent to downright hammy, but nothing as bad as "master of unlocking" or "It's a weapon!!!" (seriously Capcom, where the hell is Barry?). Captain Charisma himself, Albert Wesker, speaks most of the dialogue in the game. One of my favorite moments in the game is actually going through a RE3 sub-scenario, and having a lot of cross-talk come through the character's radio that include citizens calling for help, some very corny rock music, and people basically going insane. Dolby Pro Logic 2 support is always appreciated.
For a light gun game, RE: UC lasts pretty long, taking 10-15 hours to complete. After that, you could replay the game on "hard", or go back and replay any scenario you want to take different paths that some of them present, find hidden weapons and files, or shoot for an "S" rating to unlock an archive item, which is basically a key item from the original game with some back history attached to it. You can also play each scenario in co-op mode with a friend (or if you think your badass, in duel Wii-mote mode!)
No question about it: Resident Evil: The Umbrella Chronicles is a must have for hardcore and casual Resident Evil fans, and even people who just want to shoot zombies for a while. Despite some annoyances and some stupid movie tie-ins, this is one piece of video game nostalgia that Wii owners don't want to miss!
Advantages: Fun gameplay, Fills in the gaps between games very well, Superb exclusive content. Disadvantages: Might be a bit confusing for newcomers to the series.
An exclusive Resident Evil for the Wii? Indeed it turned out to be so, Resident Evil fans may be aware that spin-offs from the main series are in general, terrible. I was overjoyed upon finding out that Umbrella Chronicles is indeed, not just better than all spin-offs but is also, in my opinion, better than some of the games in the main series, despite being an on-rails shooter, contrasting sharply with the other Resident Evil games. I find it important ... ...ability to play as Wesker, Resident Evil 4 changed that, but this did not satisfy these fans, it merely made them want more. The front cover has Wesker on it, the narration before levels is done by Wesker and the levels including Wesker are the most absorbing and fun. Resident Evil fans read on, Wesker fans will probably have heard enough to run out and make this purchase. == Gameplay == Resident Evil: The Umbrella Chronicles is an on-rails shooter…no, ...
Eisbrecher 20.07.2009
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Ciao members have rated this review on average: very helpful Review of Resident Evil: The Umbrella Chronicles (Wii)
Advantages: Nostalgic Scenery, Classic Arcade Fun Disadvantages: Weird array of scenarios can get quite confusing
...Setting the scene...
---------------------------
Resident Evil: The Umbrella Chronicles, is better known in Japan as Biohazard: The Umbrella Chronicles (バイオハザード アンブレラ・クロニ 2463;ルズ Baiohazādo Anburera Kuronikuruzu?), for those hardcore gamers / Japan lovers ^_^. Resident Evil: The Umbrella Chronicles (RE:TUC) is an ... ...Resident Evil series.
The game follows the story behind the downfall of the Umbrella Corporation by revisiting scenarios from Resident Evil Zero, Resident Evil, Resident Evil 2, and Resident Evil 3: Nemesis. It concludes with an assault upon an Umbrella stronghold maintained by Sergei Vladimir. There are four main chapters with ten additional playable scenarios, divided up into a total twenty two levels. All the RE fun you can get!
Train Derailment ...
daftks 05.01.2008
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Ciao members have rated this review on average: very helpful Review of Resident Evil: The Umbrella Chronicles (Wii)
Advantages: Good graphics, Good sound, great controls, wonderful shooting everything fun Disadvantages: The stupid 'hit the right button' sectoins which have nearly ruined it for me
...fantastic shooing game (whether or not you are a fan of the Resident Evil series and want to get into the back story some more) and is masses of fun. If you are able to get past the frankly pointless hit the right button sections then you will love it. ...
valve90210 18.07.2008
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Ciao members have rated this review on average: very helpful Review of Resident Evil: The Umbrella Chronicles (Wii)
Advantages: fun to play, nice to look out, surprises around corners Disadvantages: bit boring, feels too repetative
...some time to play the Resident Evil: the umbrella chronicles on the Wii myself, and what I found out is that you do not control the movement of the character, it is like from the old Sega arcade-shooter games and you progress by killing the bad guys but the camera will show you the directions towards the action and make you progress. You point and click the gun and kill the zombies, you point and pick up some items. It is like going old school. The ... ...background. The emphasis in Resident Evil: The Umbrella Chronicles is on heart-pounding action, with the game leading through environments familiar from previous Resident Evil games. The basics of the game are quite easy to learn. It is quite difficult to kill the enemies as one have to empty entire clips of bullets to get a kill. It takes sometime getting used to killing them. There are critical hit spots that can take out enemies in a single shot ...
Yiazmat 06.08.2009
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Ciao members have rated this review on average: very helpful Review of Resident Evil: The Umbrella Chronicles (Wii)
Advantages: Long game, Great graphics Disadvantages: Cant walk around your self
...original characters and Storylines from Resident Evil 1, 2, 3. You can upgrade your weapons to give you better ammo. You can also fight alone or With a friend in Co-Op mode. Its not really original because Time Crisis is just like this game.
Overall i think this game is ok
I hope you liked my first reiew ...
Jamzziiee 18.03.2008
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Ciao members have rated this review on average: helpful Review of Resident Evil: The Umbrella Chronicles (Wii)
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Advantages: Great games for all Disadvantages: Slightly flawed marketing
on Mario Kart, Monster Truck or Donkey Kong Jet Speed, or a party board game on Mario Party 8, or even some brain training or Super Smash Brothers. Alternatively, going back to the longer games, we could play multi player ResidentEvilUmbrellaChronicles, or House of the Dead, or even semi two player Super Mario Galaxy. Falling back to basics, there's Wii Sports and Play.
It's kind of like if there were a monopoly on books so that most of them were chick lit...reading would get a bad reputation. People would say 'I don't like reading because it's all chick lit' - which it isn't, and if you bought a genre you'd like you'd find you love reading. Gaming is exactly the same, except some people prefer to stay in the safety of what they know with Wii Sports and High School Musical 3, when the Wii is so much better than that. Get out there and try ...
jennikitten 08.01.2009
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Ciao members have rated this review on average: very helpful Review of Nintendo Wii
Advantages: Cheap, game Included Disadvantages: Not many games supported at this time
and is more in the arcade area.
The wii Zapper can be used in a few games on the Wii Such as
MOH Heros 2
ResidentEvil: The UmbrellaChronicles
There are more games being relased that will use the wii zapper but if you have any one of the games above i advise you to get the wii zapper as it only £19.99 and it will make your game play of thoses 2 game more enjoyable and fun.
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Thanks for reading ...
Advantages: Unique graphical style, Catchy soundtrack, Fun to play. Disadvantages: Will offend some, 3-4 player action poor.
level. The sound effects are very appropriate to the game, there are occasional noises from enemies but nothing too loud, which is good because of the large number of enemies on screen at one time. The weapons fire is surprisingly realistic and the sound of decapitating enemies will be commonplace, especially in the later levels. The sound is very good in Overkill, and whilst in no way setting any new standards, it is appropriate to the game.
4/5
Longevity
The main problem with on rail shooters is longevity, it can be difficult to obtain any real replayability value. The other on rails shooter for the Wii, ResidentEvil: The UmbrellaChronicles did not have this problem due to the series huge success and equally huge fan following. Overkill does not have this luxury (I am aware House of the Dead is an old series but it cannot ...