Return to Castle Wolfenstein (PC)

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Return to Castle Wolfenstein (PC)

It's been nearly a decade since Wolfenstein 3-D began the first-person shooter genre and at long last everyone's favourite Nazi basher, B J Blazkowicz...

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90% positive

17 reviews from the community

Review of "Return to Castle Wolfenstein (PC)"

published 08/04/2002 | monk13i
Member since : 30/03/2001
Reviews : 24
Members who trust : 5
About me :
Excellent
Pro Excellent graphics and gameplay
Cons Enemies unrealistically accurate at distance
very helpful

"Believe it or not it is a sequel"

There aren’t many things that I can put on a list of things I’ve accomplished this Easter. I read my book on chaos, I injured my knee riding my bike and as of last night I finished Return to Castle Wolfenstein. Return to Castle Wolfenstein is the sequel to what is a very historic game. Many people believe first person shooters (games played in a first person perspective that basically involves shooting) as a gaming genre began with games like Doom and Duke 3d, this isn’t the case. It was a game called wolfenstein 3d that started it all and after what is a very long time they decided to make a sequel of the game.

This game had a lot of promise. For a long time before its release there were rumours around the gaming scene:
“Did you hear they’re supposed to be making a wolfenstein 3d sequel” and so on.
The rumours were confirmed and to the delight of first person shooter fans some of the biggest names in the genre had climbed on board for this project. Anyone even vaguely familiar with games like this should know of ID software. They brought the quake series (I,II and III) to our computers and with it the experience of producing very good games. Also on board were Activision who are famous for their role in producing the mechwarrior/civilisation games and not to mention the popular star trek:elite force.

With these names behind the game big things were expected and I can happily say they delivered nicely. Firstly a bit of say from the experts, PC GAMER the magazine of choice for gamers rates this very highly and they gave it a 94% and a “Game of the month” title. This is a high accolade as being a regular reader (thanks to my brother buying the magazine every month) I can say they aren’t easy to please.

So what is it all about?
Return to Castle Wolfenstein isn’t quite what you would think from the title. There isn’t much to do with Castle Wolfenstein in fact. You start the game off as a prisoner of Castle Wolfenstein and have to break out to meet a contact on the outside. This takes up only a small part of the game and from then on you are more or less free from it. I don’t like people spoiling the plot of a film or game for me and so I’m not going to do it here. To give you a taste though I can say you will end up stealing top-secret planes, infiltrating villages and basically doing lots of James Bond type stuff.

What is the game-play like?
This is a first person shooter and so as expected in a game like this there is a lot of shooting. This game boasts a nice mix though of pure killing action and stealthy operations. Sometimes it is called for you to run through a level killing all mercilessly but a game full of this would soon loose its appeal. Also present in this game is this game is the incentive to kill with guile and stealth (although most of the time is isn’t required). It is these times when the silenced rifle you carry and your knife become your best friend. You can save yourself a lot of trouble if you kill one at a time instead of taking on a level of 50 plus enemies. This mixture is nice but is too clear cut, a smoother blend of the two would have been more enjoyable instead of levels that clearly require either approach.

Do the graphics live up to today’s expectations?
Things have come a long way since the last incarnation of this game as it not only satisfies graphical expectations but also surpasses them. The models of the characters are very well rendered and to be honest this is a very good-looking game. Torches lighting the walls flicker in a realistic way. Enemies look like people and all textures look excellent. Lightening and flame effects in this game are the best I’ve seen in a first person shooter.

A game can be made or broken by its weapons; does this game come up to scratch?
Its true, considering all of the game is spent wielding a weapon it is important they are good and well balanced. The game has all of the regular expected of games like this, two different pistols (one of which can be used double handed), 3 different machine guns, 3 different sniper rifles and two different type of grenade. As well as the regulars there are also the extras such as rocket launchers, flame throwers, and others too late on in the game to tell you about (I don’t want to leave you with nothing to discover). Once again a good selection and balance of weaponry means this game is up with the best of them. Another good feature of this game is the “see it, use it” aspect of weaponry. If an enemy is carrying a weapon when he dies you get that weapon, other games stupidly leave this out meaning cries of “Why doesn’t he pick up that bazooka and use it???” are heard when playing. Good addition.

How is the computer AI?
There is nothing more boring in a game than enemies that stand there to get shot. I can happily say this game features some of the best AI I’ve seen. The soldiers do things like kick grenades back at you, draw you into traps and use their computer-generated intelligence to find ingenious ways to kill you. Very nice.

Any complaints then?
This is a very good game and a recommended purchase for anyone who enjoys computer games like this. The only thing I didn’t like was the difficulty of the game. I played on what equates to medium and I found that the enemy could hit me from miles away with the least accurate of weapons. They are able to see a single strand of your hair peek around a corner which then alerts them to your presence, stealth is difficult. Certain enemies later on in the game are also devilishly difficult to defeat.
I was also able to finish this game too soon for my liking.

There are lots of good points about this game that I haven’t mentioned like the very nice in game movies and the multiplayer options but hopefully you will buy this game (usually priced around the £30 mark) and experience it for yourself. It is worth it I ensure you.

Now the technical bits

Minimum system requirements:
3D accelerator with full open GL support (at least 16mb of graphics ram)
400MHz processor
128Mb RAM
English version of a windows operating system above Windows 95
800Mb of free uncompressed HDD space
Mouse/Keyboard etc
Direct X 8.0 (included)
4X graphics card


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This review was read 969 times and was rated at
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Comments on this review

  • MoPayne published 08/04/2003
    really good op. I love this game. I have never been a game freak but got into RTCW after watching my husband play it. It scared the hell out of me in places in particularly in the crypt. Mo.
  • Spike5792 published 21/06/2002
    Excellent op! I would of liked to of known what hardware you ran this game on and how that did.
  • Broksababie published 08/04/2002
    super op and this sounds great,one to look out for, thanks,Ana xx
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Product Information : Return to Castle Wolfenstein (PC)

Manufacturer's product description

It's been nearly a decade since Wolfenstein 3-D began the first-person shooter genre and at long last everyone's favourite Nazi basher, B J Blazkowicz, is back in Return to Castle Wolfenstein. Set during World War II, Return to Castle Wolfenstein finds the Nazis dabbling in the black arts in an effort to raise a demonic prince from the dead and create an army of uber soldats. Naturally, Blazkowicz is the only thing that can stop this supernatural onslaught, so he's set behind enemy lines in an effort to stop Himmler and his evil lieutenant Deaths Head. On the surface, the single-player game seems like pure gold--after all, everyone loves blowing away Nazis. The graphics look great and the catacomb levels are non-stop action as the armies of the undead are intent on sucking your brains out and serving them up on a nice bit of Melba toast. But it's not the longest game in the world and in the end does fall a little short of the standards set by titles such as Half-Life and Max Payne. In fact, the best thing about Return to Castle Wolfenstein is its team-based multiplayer mode. Each multiplayer adventure features Axis vs. Allies and both sides offer four character classes: engineer (removes obstacles), medic (heals and revives team-mates), lieutenant (calls in air strikes and replenishes ammo) and soldier (only class able to use sniper rifles, flamethrowers and other unusual weapons). The game includes only eight multiplayer maps, but they are all perfectly designed, and in order to be successful teams have to work together. The result is a great gaming experience that fans of Counter-Strike or the Day of Defeat mode for Half-Life will really appreciate. Graphically, Return to Castle Wolfenstein looks amazing. It uses the powerful Quake III engine to great effect and the character models, explosions and lighting effects are all perfectly done. --Jason Trebegger You are B.J. Blaskowitz, a bad-ass Army Ranger recruited into the Office of Secret Actions (OSA) tasked with escaping and then returning to Castle Wolfenstein in an attempt to thwart Heinrich Himmler's occult and genetic experiments. Himmler believes himself to be a reincarnation of a 10th century dark prince, Henry the Fowler, also known as Heinrich. Through genetic engineering and the harnessing of occult powers, Himmler hopes to raise an unstoppable army to level the Allies once and for all. You must first escape from imprisonment in the castle to report the strange creatures and happenings in and around Wolfenstein to the OSA. Your mission takes a drastic turn as you learn the depth of Himmler's plans and what you must do to defeat the evil he has unleashed. This is what you have been trained for. Your surroundings will be dangerous and hostile. We are currently tracking activities believed to be associated with Himmler in locations throughout Germany including; villages overrun by the occult, hidden crypts, forests, air bases, secret weapons facilities, and genetic labs, to name only the few we are aware of. There are more, and you must find them. Failure is not an option. If Himmler succeeds, the war is over for the Allies... and the war is over for everyone.

Product Details

Age: 15+

Publisher: Activision

Genre: Shooter

Sub Genre: First Person Shooter

Release Date: 30th November 2001

EAN: 5030917014840; 5030917016004

Operating System: Windows 98 / NT / Me / XP / 95, No Operating System

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Listed on Ciao since: 17/12/2001