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Adobe Captivate 3: The Definitive Guide - Brenda Huettner

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Adobe Captivate 3: The Definitive Guide - Brenda Huettner

Adobe Captivate automatically records all onscreen actions and instantly creates an interactive Flash simulation. Users simply point and click to add text captions, narration, and... more...e-learning interactions without needing to have any programming knowledge. With this new release of the software (version 3), the e-learning capabilities have been greatly expanded, allowing users to create fully functioning interactive lessons (with quizzes, scoring, and integration with Learning Management Systems) all using the same easy-to-navigate interface. In addition, Adobe is currently heavily promoting their Adobe Technical Communication Suite, which contains Captivate 3 software along with FrameMaker, RoboHelp, and Acrobat 3D.Captivate users include: E-learning developers and educators who want to create engaging, interactive training; help authors and documentation groups who are learning to integrate Flash into documentation projects; technical support and help desk staff who need to create 'how-to' tutorials and documentation; and, sales and marketing personnel creating self-contained product demonstrations.This guide is the follow-up to Wordware's popular "Macromedia Captivate: The Definitive Guide", steps you through all the procedures needed to create Flash movies based on any software on your desktop. You'll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization.The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a visual display, and how to create paths through a movie that give each viewer a unique experience. This book covers everything from getting the software installed and activated, manipulating the movie files, adding and editing audio, and building quizzes, all the way to delivery mechanisms of the final output and integrating your movies with other applications.This book begins by showing how simple the Captivate software can be by stepping through the creation of a Flash movie from beginning to end in a single chapter. The flexibility and power of the software is then brought out in the remaining chapters.The step-by-step instructions make it easy to create, edit, and distribute your Flash files. Each chapter includes sample screen shots as well as tips for making your work more efficient and avoiding common pitfalls.

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