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Zoinks! We all knew that the Scooby Doo franchising campaign would go into overdrive with the arrival of the live action movie at the tail end of last year. Now I don't know about you but I love the cartoon series and so the movie was always going to suffer in comparison, despite the valiant efforts of Matthew Lillard in particular - you can put it down to Flintstones syndrome, I suppose. Inevitably there was going to be a Scooby Doo game or two for us to snaffle up and I was immediately attracted to "Scooby Doo: Night Of 100 Frights" simply because it's based on the cartoons rather than the movie, going as far as to employ some of the original voice talents during the production process. As a result you've got a game that stays true to the flavour of the original Mystery Inc adventures, with our canine crusader trying to save Fred, Daphne, Velma and Shaggy from the clutches of the obligatory criminal mastermind. To do so he's got to work his way through a dozen classic Scooby scenarios - the mysterious mansion, the creepy caverns and the ghostly graveyard are all present and correct - battling against a gallery of spooks, monsters, ghouls and foul beasties using he kind of madcap inventions and traps that were the basis of all the fun in the cartoon series. There are the inevitable power ups to be found - Scooby Snacks, what else - and you even get the canned laughter from the series too. To this extent the game is perfectly acceptable because it doesn't make the mistake of trying to "improve" or "refine" the essence of Scooby Doo but all that doesn't make "Night Of 100 Frights" a classic or even an esential purchase. The gameplay is generally much too easy for all but the youngest or most novice players and as a result you'll be left feeling let down by the scant amount of playing time that you'll get for your hard-earned. I appreciate that Heavy Iron Studios had to strike a balance between gaming depth and a relatively low entry threshold because it's a game that will attract a high percentage of youngsters but they've veered too far in favour of the inexperienced player in this instance.