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The standard PS2 (PlayStation 2) is a classic. Although the value has considerably dropped it over the last few years it's definitely still for me, a clever console.
A typical PlayStation 2 consists of a 128 bit processor often called an “Emotion Engine,” which therefore processes data at approximately 3.2GB per second which is reasonably fast to say a normal computer processor isn’t that much faster than that. So, therefore the mere fact that a small piece of technology transmits data at that speed is just impossibly fast. This is because if 8 bits makes up one byte and 1024 bytes make up a Megabyte and there’s 1024 Megabytes is equivalent to a GB then it’s transmitting 26843545.60 per second. Which therefore means after one minute having only turned the PlayStation on and sat down it’s effectively processed 26843545.60 x 10-(to the power of) 6, which is too much to be even shown on a calculator and that’s only for 60 seconds. So it therefore proves that the speed of a processor is really fast. Whereas, a typical Xbox only has two third of that speed, meaning that there is a quite big difference when comparing between the PlayStation and the Xbox, in terms of processor speed.
In addition to that, the PlayStation has 2 memory card slots, two USB ports for possible interaction with a computer or camera perhaps and a Firewire, often called the “iLink” by Sony themselves. Whereas, the Xbox can have up to effectively 4 memory card slots because unlike the PlayStations 1, 2 and 3 the memory cards slot physically into the back of the actual control as to the console itself. Allowing effectively 4 possible memory cards to be inserted at once because the Xbox allows 4 controls to be inserted as the same time as it has 4 control slots. As to the PlayStation, as that only allows two controls to be inserted unfortunately limiting the game play to a maximum of two players, although certain components can be bought so that it allows up 4 players to play on one machine at the same time. However, lots and lots of users can interact with each other through online connectivity, as it works effectively like an online server, where users can chat and even cooperate lots through games allowing them to play with or against each other. For example, the popular and notorious game COD (Call of Duty) is well-known for its online gaming because it’s an army based game where when playing interactively each user gets their own soldier and basically it therefore means that millions of people can go and attack their friends on it or work as a team.