Awful written English skills, so using this as a way of practising. Also on Dooyoo as mr_mlk.
Awful written English skills, so using this as a way of practising. Also on Dooyoo as mr_mlk.
Member since:10.03.2007
Reviews:15
Members who trust:3
Does this appear for anyone? My first paragraph seams to vanish. If you can see it, please leave a note.
Before I start on the game I want to warn you off this game due to the Digital Rights Management. EA has decided that all there paying customers are evil pirates (of the software not FSM kind) and so you can only install this game three times before you have to phone EA and beg to be allowed to play the game you have legally purchased. It also interferes with the running of some applications, such as virtual CD and DVD drives and CD writing software. After all you bought this game; you are so going to steal it. For this reason alone it would be very hard to recommend this game. It would have to be shiny vision of wondrousness for me to put up with all that...
Cool builder with a basic game attached.
Well, three basic games attached. The creature "RPG" (Role Play Game) where you click on stuff (either with a friendly click or an attack click) until one of you falls over. If it is not you that falls over your experience points, sorry DNA goes up. When you have enough DNA you can customise your critter with +5 feet of sneakyness and +3 hands of striking. The builder here, and throughout the game, is fantastic.
When you have done that for an hour or so you advance into the RTS (Real Time Strategy) section. It matters not how well you are doing - it would take effort not to advance after a few hours. The first (Tribe) when playing as "good" is way too easy. Just give the enemy a gift and then play songs until they surrender. Playing as evil is a little more difficult, but not much. This sort of game the last bad guy should be hard, but by this time you have all the +5 Blings of Doom so it is a walk in the park. The second RTS section has some cool points, but over all is too simplistic and when you have 8 cities you get a dooms day device. The last four cities should be a challenge but instead you have an insto-win button. It does have some very cool ideas, it is shame the game only lets you take a glimpse at the before deciding that the concept is too difficult.
The last game, Space is an economy/trading game with the funkiest zooming ever but awful controls.
This game gives the best screen shots ever with really groovy looking everything. In game and you begin to notice than your beastie does not quite walk right and the Imperial Walker devastating your city skims not walks and despite all its weapons being downward facing, it is using mortars.
Over all, even on hard while blind (if your beastie has no eyes the game emulates senses vision thing - very cool) the game is too easy. Each slice has had too much taken out, leaving a shell of a game style and a cool builder and the A.I. is too relaxed. In Creature you are never hunted; in Tribe they will happily sit and listen to you play songs until you get it right and civilization they don't attack with any great force.
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