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Spore (PC)

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Spore (PC)

Quote-start

Good concept, terrible game

Quote-end

1 Nov 3rd, 2008 

84 Ciao members have rated this review on average: very helpful

Advantages:
Creature creator is good, family friendly, good graphics

Disadvantages:
DRM, shallow, simple, repetitive

Recommendable No:

Detailed rating:

Gameplay/Playability

Graphics

Sound

Value for Money

Longevity

GJRendall

GJRendall

About me:

Thanks for all the reads and rates everybody. I'll be sure to return the favour when I get a free m...

Member since:14.02.2008

Reviews:23

Members who trust:25

Imagine controlling a whole species through evolution, deciding its characteristics and physical features in the first "simulate everything" game. That was the idea of Will Wright, creator of the Sims, and Spore was supposed to be the game that revolutionised the industry. In reality, although the concept is great and has the potential to be groundbreaking, Spore is just an extremely boring and repetitive series of mini-games. These mini-games are broken down into stages of evolution for your new species: cell stage, creature stage, tribal stage, civilization stage and the space stage.

The cell stage is probably the most fun part of the entire game, which I think speaks volumes. You swim around, looking for food that matches your selection of herbivore or carnivore: algae or creatures smaller than you, which allows you to grow visibly in size and eat those creatures that were formerly trying to eat you. You also gain DNA points which allow you to add parts to your creature and to develop it, "evolve". For example, you could add a spike to anywhere on your creatures body to attack with, making you more able to attack and defend against stronger creatures. Although this is all very well and good, it's really just a glorified java game. Look around on the internet for ten minutes and you'll find something very similar to this, or spend those ten minutes playing this stage because that's how long it'll take to finish it.

The creature stage is the beginning of the long drag that makes up the rest of Spore. Now your creature has legs and lives on land, and you get to collect more DNA points by either attacking other creatures or by making friends with them. I could forgive the Cell stage for being basic because you're a cell; there's nothing more basic than that. I'd expect at least some complexity to slip in here, but nope. Attacking involves repeatedly clicking, and this stage involves repeatedly attacking. If you want a game like this, try any number of MMORGs (massively multiplayer online role-playing games) available, for free. They're more fun.

Moving on, next you get to the tribal stage. You now control the whole species rather than just one creature, and the creature editor is used for the final time at the start of this stage. The whole concept of Spore, the evolution of a species, is now over. You can't change the appearance of your creature from this point forwards. May I point you in the direction of Age of Empires? It was released in 1998 and is a better version of this stage. You're now playing a real time strategy version of the creature stage, except you have to collect food instead of DNA points. This is one of the worst attempts at RTS I've ever experienced; what little there is to do usually takes a couple clicks and is then over. Really it's just about waiting for the next stage to happen.

Next you hit the civilization stage; no prizes for guessing what game that could be like. In all honestly Spore doesn't improve here. It's the same basic, boring repetitive tasks carried out in an over simplified environment. Meet another species, attack or make friends with them, find another species, attack or make friends, etc. At least there's only one more stage to go.

Most of the playing time is spent in the final stage, the space stage. Here you are given missions to complete that involve flying around space collecting or shooting things. These feel more like chores and are incredibly tedious, as well as being repetitive. It feels incredibly lazy on the developers parts to have the same lame missions repeat over and over, such as to go to planet x and kill off all the creatures infected with a virus. Your planets will be continually attacked, requiring you to fly over to them to try and defend against the attackers, sometimes whilst trying to do one of the missions you've been given. Spore downloads content from other users and places them on the other planets, but the game is far too busy throwing annoying missions at you to give you a chance to take a look at other users' creations. For that reason it seems space exploration is discouraged. The objective here is really just to grind away at the stage for hours on end. There is no enjoyment in that. The controls make this more frustrating than it otherwise would have been. If that is the best control system possible then clearly they needed to rethink the way the stage is played. It's not user friendly at all, and space makes up roughly 80% of the game play.

On a more positive note, the creature editor is fantastic. The sheer volume and variation of what it allows you to do is to a level I've never seen before. You can edit your creature's appearance however you like, however the game removes some of the customisation in the way that it works. For example, you could choose a really great looking mouth with a stat of +1, or a less pretty mouth with stat +5. You have to put the stat gain before the customisation in order to progress; the stats are what get you to moving forward in the game. Also, the creature you create has to live on land (or water in the cell stage). No fish, no birds, no animals that live underground. Although two creatures may look different visually, they are essentially the same if you play them in the same style. There isn't as much variation available as the game would like you to believe.

The graphics are pretty good. Each creature is brought to life well and it doesn't place huge demands on the graphics card either. It's made to look cartoony-ish, rightly so as it's a very family friendly game. At the same time, no one over the age of twelve would find this challenging, nor are likely to find it interesting or even fun. It's way too easy; there is no difficulty factor in this game. The simplistic game play means it's simple for young children (I'm talking aged five here) to get their heads around and they would be mildly entertained. While I think it's great that young kids would enjoy this, there are other ways of ensuring they do without alienating other sections of the market. No amount of cute graphics will be able to cover up how shallow and bland the game play of Spore is.

Even if I had given this game five stars I'd still find it impossible to recommend purely because of the DRM that comes bundled with it. EA dictate that although you may pay £30 for this game, you are only allowed to install it three times. After that you have a worthless piece of plastic that you may be able to find another use for by watching children's art shows. Effectively, you don't own this game. You are only renting it and should you need (not want, NEED) an extra install you must either beg EA for the right to play the game you purchased or go and buy another copy. Should you choose to tackle EA's customer support you will be charged for the call, and they will make you jump through all kinds of hoops with no guarantee of allowing you an extra install. Three installs may seem like enough until you consider the circumstances that would result in you using one up. Reinstalling the game, upgrading hardware such as a graphics card or adding additional RAM, getting a new computer, reformatting your hard drive either voluntarily or because something broke, and upgrading from XP to Vista all use up an install. You will find no mention of SecuROM (the anti-piracy software that gets installed whether you want it to or not) anywhere on the case or with the game information, and it is impossible to remove without reformatting your computer. No game, however great, is worth the hassle that comes with DRM this invasive, certainly not a game the calibre of Spore. The limited installs won't really be an issue as I see no reason to ever want to install this more than once.

I'm confused as to why it took them so many years to make this game. It's so simple and basic; I really don't understand where all the time went. This is more creature creator than it is game. EA not only dropped the ball with this; they forgot what a ball is. Avoid. 

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Comments about this review »

hard_to_please 10.08.2009 21:52

It's good to know when the all hype is just hot air. I'm glad I read your review!

tallulahbang 16.07.2009 18:24

A shame, as the monsters on the cover look ace. Brilliant review. xx

hughesmonger 09.06.2009 05:10

Definitely sounds like one to avoid! Nicely reviewed.

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