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Shady dealings in Washington D.C, I'm shocked! 17 of 17 Ciao Users found the following review helpful
Rating from illogicology 3 Stars ()

Advantages Solid first person shooter gameplay on a console that needs it, original ideas, doesn't look hideo

Disadvantages Doesn't live up to the enormous hype, loses focus in most areas other than control.

The Conduit is a first person shooter title from Sega, designed from the ground up for Nintendo's Wii console. It follows the exploits of secret agent Michael Ford as he discovers a mysterious alien conspiracy unfolding in the shadows of Washington D.C. Taking orders from "The Trust," a covert (and very patriotic) branch of the secret service, Ford must save the day while visiting a series of D.C's most famous landmarks.

Of course, The Conduit is Sega's answer to gaming's biggest mystery; why is the Wii so devoid of decent first person shooter games. As a big fan of the genre, I can say that shooters were one of the deciding factors in my Wii purchase. Unfortunately, the dismal reception of launch title, Red Steel, and a run of further poor responses has killed off the Wii-shooter. It's a bit of a surprise when you consider that the pointing and aiming function of the wii-mote is the one area where the Wii fully delivers on its many promises. Some of the most immersive titles on the console are arcade style on-rails shooters.

The Conduit built up quite a bit of hype pre-release by promising to change all that, boasting a game engine designed for the Wii from the ground up, anticipation was high. Sega also promised to turn the tide of cheap, ugly games slumping on to the Wii with an engine capable of sophisticated shader effects and mapping techniques, somewhat ambitiously promising "comparable to Xbox 360 and PS3" visuals. So, does The Conduit deliver on its many promises?

Graphically, it's honestly quite hard to tell. I have come to the opinion that the Wii's biggest shortcoming visually is its failure to support higher resolutions. While resolution isn't everything, on a digitally rendered image it certainly counts for something. Unfortunately, any visual flair The Conduit does have is obscured by a lack of pixels. It just doesn't have the dots to show off. A lack of resolution certainly doesn't hamper a nice, colourful yet simple game like Super Mario Galaxy but really doesn't help a crowded airport much. The shading and lighting effects in the game could far excel anything on a high end PC and it wouldn't matter because the overall picture just isn't detailed enough to see it. That's not to say the graphics are bad, they're actually quite effective for a wii game. Of course, the important part of that sentence is, as always, "for a wii game." But its nice to see the a developer is not settling for any old rubbish because it will sell a million copies anyway (of the "wii special" as it's known.) While it might not live up to the hype, it is still one of the few Wii titles where it's clear that some effort has been taken with both the graphics and the style. They are functional, if somewhat drab, though never beautiful. If I had one criticism it was that often very dark scenes totally obscured pathways or doorways, leaving me exploring the same room over and over looking for some hidden switch when I actually needed to walk up a set of stairs effectively rendered invisible by shadow.

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Previous page Next page Page 1 of 4 | 1 - 5 out of 18 comments
  • danielalong 13/09/2010 21:31
    Rated this review as
    Very Helpful
  • paulpry118 13/09/2010 19:31
    Rated this review as
    Very Helpful
  • TheHairyGodmother 13/09/2010 12:34
    Rated this review as
    Very Helpful
  • Autarkis 12/09/2010 21:31
    Rated this review as
    Very Helpful
  • carolynla 12/09/2010 21:04
    Rated this review as
    Exceptional

    really good review

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