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Throw your social life into Oblivion Review with images 21 of 21 Ciao Users found the following review helpful
Rating from Magrippinho 5 Stars ()

Advantages Stunning, Polished, Gigantic

Disadvantages Overwhelming, Weak Friendly Fighting AI

Four years after the critically acclaimed "Morrowind", producer Bethesda Softworks releases the fourth installment of the Elder Scrolls. It seems as if every minute was spent enriching and perfecting the award winning formula, as the flawless "Elder Scrolls IV: Oblivion" will forever engrave its name in video-game history. The epitome of RPGs, the definition of gaming. It's enthralling, it's relentless. Prepare to throw your social life into Oblivion.

***The Story***

Characteristic to the Elder Scrolls series is the immense freedom the player is bestowed with. Fate confronts the completely user-created character with an epic quest that somehow encompasses the fate of the kingdom and/or the entire world of Cyrodill, but it is a destiny that may well be ignored. Recovering mystical artifacts, slaying vampires, assassinating royalty and shoplifting the finest stores could distract the player from delving into the evolving storyline.

You know a game is solid when it keeps track of “Oblivion Gates Shut”
It was that freedom that rendered Morrowind unapproachable to non-gamers and heavily limited its appeal to casual and non-RPG fans. It was only after a good 15 hours of play, after completing many seemingly menial tasks, that a prophecy involving ageless gods and legendary reincarnations was slowly unveiled. Cluttered logbooks and unhealthy amounts of traveling through barren lands certainly did no help in holding the player's attention and general consensus was that too much effort was needed to enjoy the otherwise great game.

One of the paramount changes in Oblivion is the immediate immersion. After the Character Creation, where you choose your avatar's name, race, birthsign and appearance, comes a cinematic monologue from Tiber Septim, the Emperor of Tamriel, informing that grim times are afoot in the center of the Elder Scrolls world and today, is the day he dies.

The game then permanently shifts to your character, whose day isn't shaping up much better: You are imprisoned in the Imperial Jail for an unspecified crime. A conversation with a creepy inmate is cut short when none other than the Emperor and his royal protectors, The Blades, enter the scene. They have no interest in prisoners but, as fate would have it, the secret passage they are looking for is placed in exactly your cell. With the royal family being eradicated with precise assassinations, the evacuation of the Emperor in a safer place is imperative and they understandably chose to use the back door.

Not one to look a gift horse in the mouth, you seize the opportunity to escape and the game seizes *that* opportunity to teach you the controls. Moving around, running and sneaking, battling bare-handed and armed combat, lock-picking and opening chests, equipping weapons and armour, using potions and levelling up, everything is covered easily and thoroughly throughout the first few areas. Magic use is also explained, being vastly improved from Morrowind and definitely more encouraged.

If the authentic backgrounds, glorious gear and detailed actors haven't already cemented the opinion that Oblivion is a magnificent-looking game, assassins appear to banish any doubters.

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  • Madmike123 21/11/2007 01:33
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