Advantages Some very large and impressive dungeons, makes a good effort to break the format of previous Zeldas
Disadvantages Feels like it could be bigger
I’ve read mixed things about this game. Some people complain it's too easy, some that its too boring and there was even one guy who seemed to take incredible offence to the plot! See later for details.Having grown up over the eighties and nineties I like to rate games on the four simple criteria that were to be used by magazines such as ‘Total’ when reviewing NES, SNES and original GameBoy games. These are: Graphics, Sound, Playability and Lastability. Obviously Playability and Lastability tend to weigh more on the final result but it can still be heavily let down by a poor score in one of the other two.
For this game I think breaking it down into these four categories is especially appropriate as there are certain issues with each that have disappointed Nintendo gamers. And then there's that guy I mentioned earlier.GRAPHICS
It has been rumoured that many people expected this version to develop on the N64 version and incorporate more lifelike and serious graphics. Nintendo have actually rolled the other way and made it what could only be described as cartoony. I think what one has to bear in mind is that the GameCube is marketed at children, (although, as a 24 year old, might I remind developers that there are GC Players out there who are ready to purchase hardcore grown up games.) The cartonny style appeals more to children and actually gives the game that Zelda feel. Graphics are still well detailed with many characters displaying emotions. The animation is the same and characters move around in a good cartoony style.SOUND
If you’ve got a plush telly like mine (I don’t like to make a point of it, honest!) you can get a lot more out of the game by turning the surround sound option on. The surround sound is really well done along with the sound effects which will all sound to your left, right, front or rear depending on where various monsters are grunting from. Classic, yet enhanced, Zelda themes are all in there along with some new music which hasn’t been skimped on either.GAMEPLAY/PLAYABILITY.
Most of the game takes place in a world similar to that depicted in the film ‘Waterworld’, a large ocean with islands jotted about on it. These islands range from small little atolls and platforms, right up to 4 or so large islands with inhabitants. Very early on in the game Link is given a boat, sail and a device with which to control the wind direction, the Windwaker. The boat concept itself has been well thought out. Not only can it sail but it can also, jump, fire bombs and haul treasure up from the bottom of the sea. Generally the boat is used for exploring and getting from A to B and your feet are used in the dungeons. There is one dungeon though that incorporates the boat and it is a shame there are not a few more.A lot of the game follows the classic Zelda format that has proved so popular over the years. Go to dungeon, pick up new piece of kit, use it to complete dungeon at which point the boss will give you a heart container. The dungeons did get steadily better right up until the God’s Temples which are the most impressive and well thought out dungeons in the game.
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