Advantages Very playable, pretty scary, a few nice additions to the original
Disadvantages Perhaps a bit too similar to the original
GAME INFOGenre = 3rd person survival horror
STORYLINEThe Suffering 2: Ties That Bind is the sequel to The Suffering (surprise!) in which you play Torque, an oddly named prison inmate accused of the brutal murder of his ex-wife and kids. Throughout the original game, Torque had to use an array of weapons to fight his way through a host of horrific creatures in order to make good his escape from Abbott Penitentiary on Carnate Island.
In Suffering 2: Ties That Bind, we pick up the story shortly after Torque's escape and arrival in his home town of Baltimore. Sadly for Torque, he finds his every step is still blighted by the same types of monsters that plagued Carnate Island, along with a sinister organisation known only as 'The Foundation' set on capturing him in order to study the supernatural creatures that manifest themselves in his presence. It looks like Torque's gun-toting days are far from over...Whilst Torque fights for his life, we learn more of his back-story and the events leading up to his incarceration at the start of the original game, much of which revolves around his relationship with his wife and a shadowy underworld figure called Blackmore.
GRAPHICS AND SOUNDThe game looks and sounds just like the original, which is no bad thing given that the first game looked and sounded fairly realistic, dark and grim, which pretty much ticks all the boxes for a survival horror. Whilst it's not outstanding, it's solidly good, both in-game and during the occasional cut scenes. The voice acting is pretty good too and even includes a couple of well known names - Rachel Griffiths (Six Feet Under) as the voice of Jordan, head of The Foundation and Michael Clark Duncan (Green Mile) as the voice of Blackmore. I was sure that Colm Meaney (Star Trek Next Generation) was the voice of an Irish soldier working for the foundation, but I can't find anything on the net to confirm it.
GAMEPLAYAs with the original game, it's mostly fast paced, gun toting action. The controls are simple and responsive and remain unchanged from the original setup, which makes it easy to pick up and play after the playing through the first game.
WHAT'S NEWAt first glance the answer to 'What's new?' would appear to be, 'not much', but that's not entirely fair. Some of the enemies you'll encounter are the same as those in the first game, most notably Slayers (guys with all 4 limbs ending in blades), who are your first and most commonly occurring opponent throughout the first game and the sequel. However, there is also an array of brand new creatures, or malefactors as the game terminology would have it. As in the first game, these creatures are manifestations of some form of murder or grisly, blood-soaked event, e.g. triggermen, which are the embodiment of street gun crime and appear as arachnids with shotguns for limbs and skorpion machine-pistols for mandibles!
In addition to a new roster of enemies, there is a new and much larger selection of weapons with which to dispatch them.
|Difficulty & Complexity|
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