Very interested in everything that happens around me.
Very interested in everything that happens around me.
Member since:17.04.2003
Reviews:89
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Racing games that try to blur the line between simulation and arcade generally crash and burn before they even leave the starting line. This checkered history would suggest that blending the two genres is a dubious proposition at best - so it's nice to see a game that actually manages to get it right.
For the most part, Codemasters' Touring Car Challenge 2 (TOCA 2) does just that. This well-crafted sequel to one of the best-selling racing games of 1998 is an extremely entertaining and challenging arcade/sim hybrid that, but for a few physics modeling issues, runs circles around anything else in its unique genre. Based on the professional RAC British Touring Car Championship, TOCA 2 features full licensing from the BTTC and several of the works teams that compete in this prestigious series. Hammering a four-door Volvo sedan around some soaking wet English circuit may not seem terribly glamorous, but the intense competition and enormous factory support the series receives from major European and Japanese
automakers has made it almost as popular in Britain as NASCAR is here in the U.S.
TOCA 2 delivers considerable gameplay depth for both serious and casual racing fans. Solo play options include time trial events, arcade challenges, single races and full championships, while the game's multiplayer alternatives range from console-style split-screen events to eight-player Internet contests. One unfortunate carry-over from the console version (along with a curious lack of mouse support in the game's menus) is an annoying championship progression format that requires you to attain a certain placing in each event in order to advance to the next round.
Sixteen cars make up the grid for each race and the AI competition can pose quite a significant challenge at the higher difficulty levels. Although not as criminally aggressive as they were in the first TOCA, the CPU-driven cars are still quite formidable, and much of the entertainment value in the game comes from the lengthy fender-to-fender duels you get to enjoy with these almost human-like opponents.
As with its parent game, TOCA 2 emphasizes on-track action over technical racecraft, so you won't find any complex garage menus or detailed telemetry screens here. The physics modeling for each of the cars is fairly unsophisticated and does a somewhat poor job of simulating front-wheel drive vehicle dynamics. Although the game does model brake lock-ups quite convincingly, the absence of any proper understeer response can make the cars extremely touchy in some of the higher speed corners (where a vicious snap oversteer has been tossed in almost as an afterthought). Once you learn to drive around this annoyance, however, the driving physics are quite forgiving and relatively easy to master.
Licensed vehicles in the game include models from Volvo, Vauxhall, Audi, Nissan, Ford, Honda, Peugot, and Renault, and each car is closely matched for overall speed and performance. Codemasters has also fleshed out the driving options by including a number of bonus vehicles and classes such as Ford Fiestas, Lidster Storms and even some riotously entertaining Van Diemen Formula Ford single-seaters.
Graphically, TOCA 2 shines like a bright penny. The game's Direct3D-accelerated visuals feature real-time lighting and reflection effects coupled with some remarkably detailed car and track renderings. There is also a full VCR-style replay screen and a wide selection of viewing perspectives - including a cockpit view that animates all of the driver's arm motions ` la Grand Prix Legends. Eight licensed British road racing circuits have been included in the collection of tracks (there are also a handful of locked fictional tracks) and each has been rendered in impressive photorealistic detail. Turn on the remarkable weather effects and these venues are positively transformed, as driving rain beads off the windshield and lightning storms flash menacingly in the background. There isn't another racing game out there that even comes close to delivering this level of realism and immersion with its weather modeling.
While the original TOCA was an impressive title in its own right, TOCA 2 advances the gameplay value of the franchise for racing fans of all stripes. Once you adapt to its curious driving physics, the upgraded graphics and sound, well-rendered cars and tracks, and extremely entertaining AI combine to create one of the more wickedly enjoyable racing experiences you're likely to find in any PC driving environment - arcade or simulation.
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Wow, it sounds like you are the manufacturer of this game. Great review. I also agree that the game lacks the real physics one would find in other games like NFS etc.
asclepius 12.06.2003 13:45
Games even, sorry! ;o)
asclepius 12.06.2003 13:44
Racing gamse aren't really my thing, but great review though. Drew
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