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Most Certainly The Greatest Game Of All Time 23 of 23 Ciao Users found the following review helpful
Rating from AJRAD 5 Stars ()

Advantages the greatest game of all time

Disadvantages none at all

UT2004, is without doubt, the greatest game of all time. It has everything you could even want in a FPS (yes, including vehicles), awesome graphics, and will run on a standard computer.

It has a large variety of weapons and other powerups, lots of gametypes and mutators (add or take or change things in the game), VERY intelligent AI bots, fast and active multiplayer, lots of community support and importantly IT CAN EASILY BE EDITED with the map editor and easy engine to script (like I said there's a lot of support).

I mentioned there is lots of gametypes, here's a list of the built-in ones:

ASSAULT
The idea here is that the attacking team has to get past the defending team's defence to complete objectives. When they finish all they objectives (or the time runs out), sides are switched and the attackers are defending from the defenders who are now the attackers, and have to beat the first set of attackers' time to win (or simply complete all the objectives if they didn't finish).

ONSLAUGHT
A new addition to the UT series; and it involves vehicles :) The aim is to capture power nodes, when you have captured a power node (can be achieved by standing under it and can be sped up by using the link gun on it), the power nodes nearest to it will become available for capture. When you've captured one near the enemy power core, it becomes vulnerable, meaning you can destroy it, thus winning the game. Plays a bit like Battlefield 2 if you've tried that (but obviously better).

DEATHMATCH
Here the idea is to kill as many people as possible, as fast as you can; it helps not to get killed too. The first person to reach the kill limit wins. Or if the game has a time limit, the person with the most kills at the end of the time limit wins.

CAPTURE THE FLAG
The name gives it away a bit. Just a bit. The aim of this gametype is to grab the enemy's flag and take it back to your base, while defending yours. Teamwork is essential here since if the enemy has your flag you cannot capture theirs until it is returned.

TEAM DEATHMATCH
Deathmatch with teams, who would have guessed. One team must kill the other more than they kill them. Works with time and kill limits just like deathmatch.

DOUBLE DOMINATION
Two teams. Two points (A and B). To win your team must capture and hold BOTH points at the SAME time for 10 seconds (variable). To capture a point simply stand on the base. If an enemy stands on the base it reverts to their control, so shoot them before they even get close.

BOMBING RUN
A sort of deadly football. Two teams must fight to get the bomb and chuck it into the enemy goal (or jump in whilst holding it). 7 points for jumping in with it and 3 for shooting it in. To pick up the ball simply touch it; when you have the ball you cannot use any weapons, but can only pass to another player (on your team would be a good idea).

MUTANT
Another unique gametype, and very enjoyable too. At the start it's like a normal deathmatch, but the first person to kill turns into a mutant. After this it's everyone vs the mutant, a bit unfair you may think - but the mutant is almost invisible, very fast, has extra health and full ammo for every weapon (superweapons excluded).

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  • Soho_Black 29/10/2006 16:36
    Rated this review as
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  • Essexgirl2006 27/10/2006 11:40
    Rated this review as
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