Kingdoms of Amalur Reckoning is an open-world action role-playing game set in Amalur, a ... more
mysterious and magical new fantasy world created by New York Times bestselling author R. A. Salvatore. Brought to life visually through the trademark style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of visual style and visceral action combat to the RPG genre. The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion. Reckoning combines intense third-person action combat with deep exploration, expansive character development and customization, and immersive storytelling in an extraordinarily detailed fantasy universe. Gamers begin their journey when they miraculously rise from the dead, wielding dangerous new magic capable of changing the very Fate of Amalur. Thrust into a brutal war between multiple races, factions, and alliances, players vie for the secrets of their immortality and the ancient evil that threatens to consume the world. The lore of Kingdoms of Amalur spans an epic course of 10,000 years of history created by R. A. Salvatore. Reckoning captures a moment in this history, the tale of a singular hero capable of reshaping the fate of the world of Amalur. Every building, tree, and creature has a clear and defined history within this immersive world filled with extraordinary landscapes, mysterious cities, colorful characters, and fantastic creatures inspired by the legendary art style of Todd McFarlane. Intense action combat in an RPG:Create your own unique combat style, choosing from among nine different melee weapon classes and dozens of devastating spells in Reckoning's unique Action Magic combat system. Eradicate your enemies in grand fight sequences featuring brutal Fateshift finishing moves that will redefine visceral RPG combat
An open-world action RPG, Kingdoms of Amalur: Reckoning is set in Amalur, a rich and ... more
deeply immersive world underpinned by 10,000 years history, created by 22 time New York Times bestselling author, R.A. Salvatore. Immersing players in a rich, living, breathing open-world dripping with magic and rife with danger, underpinned by strong storytelling, Reckoning lets players define their destiny as they engage in intense action combat while exploring the huge, vibrant and varied world of Amalur as envisioned by the visionary creator of Spawn and acclaimed artist, Todd McFarlane. Designed by open-world RPG legend Ken Rolston, Reckoning offers players unparalleled choice in a world of infinite possibility. Together, the visionaries and development team behind Kingdoms of Amalur: Reckoning are creating a game that aims to forever change the RPG genre. Age from 18 years.
Kingdoms Of Amalur: Reckoning is the revolutionary open world action role playing game ... more
brought to you by the dynamic team of New York Times best selling author R. A. Salvatore and Todd McFarlane the creator of Spawn and artist of Spider Man. These two icons in popular cult fiction have designed a visually breathtaking world steeped in over 10 000 years of history all for you to enjoy and explore. You are the Fateless Hero awaking to find yourself resurrected; you have been brought back to life and are no longer bound by the tapestry of Fate. Character development and customisation plays a big part in this game with four playable races to choose from: Almain (noble humans) Varani (nomadic humans) Dokkalfar (dark elves) and Ljosalfar (light elves). Once you have chosen you may pick a class tree through which to grow your skills: Might (warrior) Finesse (rogue) and Sorcery (mage). There are dozens of unique skills and abilities you can obtain as you play and an innovative aspect of this game is that you can easily re-allocate these skill and ability points allowing you to truly tailor your character to your specifications. The fierce third person battles you will encounter in this game boast an action magic combat system with button timing presses and quick time events that unfold within each fight. You will gain Fate from each opponent you defeat which will add up to fill a bar; when this bar has been filled to the max you will enter Reckoning mode. When in Reckoning mode your character will gain extra experience points from every kill you make and will be able to perform Fateshift attacks. These attacks are exciting finishing moves that allow you to ultimately decimate your opponent in greatly excruciating and graphical detail. When in battle you will also have the ability to fluidly switch between your primary and secondary weapon with ease. There are also nine different melee weapon classes to choose from making combat all that more exciting and versatile. As you have been reborn with a