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The Ethics of Computer Games - Miguel Sicart
Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design.
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Computer Games Designer - Featherstone Mark
Unknown Binding, Raintree Paperbacks
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Computer Games and Instruction - 1617354082
Pages: 250, Paperback, Information Age Publishing
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Project X: Toys and Games: Computer Games - Haydn Middleton
Pages: 16, Paperback, OUP Oxford
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Artificial Intelligence for Computer Games: An Introduction - John David Funge
Pages: 160, Hardcover, A K Peters/CRC Press
Books/Subjects/Computing & Internet/Computer Science
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Little Book of Computer Games - Andrew O'Brien
Pages: 128, Hardcover, Demand Media Limited
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Matrix Transforms for Computer Games and Animation - John Vince
Pages: 166, Edition: 2012, Paperback, Springer
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Computer Games (30th Anniversary Expanded Edition) - George Clinton
Release Date: 2013-05-27, Audio CD, BBR
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amazon.co.uk
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The Ethics of Computer Games - Miguel Sicart
Pages: 272, Paperback, MIT Press
Books/Subjects/Computing & Internet/PC & Video Games
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Invent Your Own Computer Games with Python - Al Sweigart
Pages: 334, Paperback, Createspace
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Learning Science Through Computer Games and Simulations - Simulations
Pages: 174, Paperback, National Academies Press
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Computer Games: Text, Narrative and Play - Diane Carr
Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games...... more
Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys.This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory, as well as from computer games studies, in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative... ... less
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Invent Your Own Computer Games With Python - Al Sweigart
Pages: 438, Paperback, Albert\Sweigart
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How Computer Games Help Children Learn - David Williamson Shaffer
Pages: 280, Hardcover, Palgrave Macmillan
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The A-Z of Cool Computer Games - Jack Railton
Pages: 336, Hardcover, Allison & Busby
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Availability : Temporarily out of stock. Order now and we'll deliver when available. We'll e-mail you with an estimated delivery date as soon as we have more information. Your credit card will not be charged until we ship the item....
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How Computer Games Help Children Learn - David Williamson Shaffer
Pages: 280, Edition: Reprint, Paperback, Palgrave Macmillan
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Computer Bible Games for Microsoft Small Basic - Philip Conrod
Pages: 578, Paperback, BibleByte Books
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How To Create Fantasy Art For Computer Games - Bill Stoneham
stocked 15.9.10How To Create Fantasy Art is a practical guide on how to create artwork for computer games - a burgeoning area in which thousands...... more
stocked 15.9.10How To Create Fantasy Art is a practical guide on how to create artwork for computer games - a burgeoning area in which thousands of artists are hired each year. ... less
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alltopbooks.com
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The Philosophy of Computer Games (Philosophy of Engineering and Technology) - 9400742487
Pages: 284, Edition: 2012, Hardcover, Springer
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Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments - 1609605675
Pages: 600, Hardcover, IGI Global
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